One of the things that I've always been disappointed about in 4e is the handling of TWF. A solution to the issues I have with its implementation in 4e came to me just now whilst watching the new Conan (2 out of 5 stars).
The focus on attacking with two weapons has always been about damage. But what if the focus shifted towards supplying the wielder with a greater chance to hit?
So instead of rolling once, when wielding one weapon in each hand, you can roll twice and use the highest result. This would allow anyone to dual-wield and gain a benefit from it. Much like Twin Strike, however, because you're swinging two weapons at a time, the agility, concentration, movement and technique are wholly different so without special training, you can't apply your ability modifier to the damage dealt.
Two Weapon Fighting would then be a feat that allowed you to add your ability modifier damage to the attack.
The focus on attacking with two weapons has always been about damage. But what if the focus shifted towards supplying the wielder with a greater chance to hit?
So instead of rolling once, when wielding one weapon in each hand, you can roll twice and use the highest result. This would allow anyone to dual-wield and gain a benefit from it. Much like Twin Strike, however, because you're swinging two weapons at a time, the agility, concentration, movement and technique are wholly different so without special training, you can't apply your ability modifier to the damage dealt.
Two Weapon Fighting would then be a feat that allowed you to add your ability modifier damage to the attack.