The Druid offers a wide variety of chioces on how to play the character. With a focus on spellcasting over melee or wild shaping you gain access to even greater variety.
The Spell list for the druid is quite vast and offers many choices. However depending on how you select your spells, you can create a specific niche for your druid. For example, Druids focusing on summoning spells, Druids focusing on blasting spells (not necessarily "blasting" but elemental spells that cause damage), Druids focusing on nature Spells (dealing with animals/plants), Druids focusing on elemental magic, etc.
I know that keeping the options open would be best for play, but focusing on a specific type gives a little more flavor to a character. Introducing a druid as master of storms (idea from Dragon Mag) is quite different from your normal druid. Most of this was focus on spell selection.
What other types of spellcasting druids are there? What fantasy archetypes can be filled by carefully selecting the druid's spells?
The Spell list for the druid is quite vast and offers many choices. However depending on how you select your spells, you can create a specific niche for your druid. For example, Druids focusing on summoning spells, Druids focusing on blasting spells (not necessarily "blasting" but elemental spells that cause damage), Druids focusing on nature Spells (dealing with animals/plants), Druids focusing on elemental magic, etc.
I know that keeping the options open would be best for play, but focusing on a specific type gives a little more flavor to a character. Introducing a druid as master of storms (idea from Dragon Mag) is quite different from your normal druid. Most of this was focus on spell selection.
What other types of spellcasting druids are there? What fantasy archetypes can be filled by carefully selecting the druid's spells?