GlassEye
Adventurer
Since it was suggested in the General Discussion thread that we might want to take a look at Ultimate Combat in respect to what we don't want to include in LPF this is my take on it.
Gunslinger & related feats/archetypes/firearms
-Gunslinger & firearm-using archetypes
--Musketeer (Cavalier archetype)
--Holy Gun (Paladin archetype)
-Black Powder Inquisition (Inquisitor domain)
-Rogue Talents
--Firearm Training
--Grit
-Grit feats
-Firearms (Equipment)
-Black Powder-based Siege Engines
-Firearm/Black Powder-based Spells
Alchemical Engines (Vehicles)
Variant Rules
-Armor as Damage Reduction
-Called Shots
-Piecemeal Armor
-Wounds and Vigor
My list of NO
Gunslinger & related feats/archetypes/firearms
-Gunslinger & firearm-using archetypes
--Musketeer (Cavalier archetype)
--Holy Gun (Paladin archetype)
-Black Powder Inquisition (Inquisitor domain)
-Rogue Talents
--Firearm Training
--Grit
-Grit feats
-Firearms (Equipment)
-Black Powder-based Siege Engines
-Firearm/Black Powder-based Spells
Alchemical Engines (Vehicles)
Variant Rules
-Armor as Damage Reduction
-Called Shots
-Piecemeal Armor
-Wounds and Vigor
My list of NO