Dragonlance Unconverted Dragonlance creatures

Dragonhelm

Knight of Solamnia
Big Mac said:
I know that a few things (like Wild Elves) are not treated as "official" anymore, but there is bound to be someone out there who wants to use the few monsters that MWP and the Whitestone Council don't like. :D (Bad Dragonlance is still Dragonlance and needs your love as much as good Dragonlance! ;) )

Actually, you might find that some of the Whitestone Council love some of those monsters too.

Big Mac said:
Dragonlance Nexus - built by tinker gnomes - run by gully dwarves! :p ;)

:confused: :\
 

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Cam Banks

Adventurer
Dragonhelm said:
Actually, you might find that some of the Whitestone Council love some of those monsters too

As Trampas says, the Whitestone Council wasn't in charge of making any decisions over content, so you can't blame them for the kodragons being tossed out the continuity window. ;)

Cheers,
Cam
 


Big Mac

Explorer
Dragonhelm said:
Actually, you might find that some of the Whitestone Council love some of those monsters too.

...and...

Cam Banks said:
As Trampas says, the Whitestone Council wasn't in charge of making any decisions over content, so you can't blame them for the kodragons being tossed out the continuity window. ;)

Fair point from you both. Sorry to the Whitestone Council, when that remark should have been restricted to MWP.

Actually, given that MWP only had a finite time with the DL licence, I don't think it is a bad thing that they missed out stuff that they thought was less useful. I'm not sure I agree that you can "uncanonise" things once they have been created, but if a team sits down and works out that monster X is more useful that monster Y I wouldn't expect them to grit their teeth and make monster Y. Everyone should have fun including game designers.

Anyhoo, MWP has handed the batton back to Dragonlance Nexus now, so I'll look forward to seeing everything in this thread get done.

BTW Echohawk: I just read on the Dragonlance Forums that the Enchanted Draconians from Dark Queen of Krynn have not been done yet. But there is a good chance that this draconian variant could get done at some point because the DL fans are very active.
 



Cam Banks

Adventurer
Big Mac said:
I'm not sure I agree that you can "uncanonise" things once they have been created.

You absolutely can. This is why there's no Spelljammer port in Palanthas.

All D&D settings feature retcons, revisions, updates, and corrections. They also feature numerous contradictions and poor choices. It's quite possible we made a few of the latter during our time shepherding Dragonlance, but we did have some pretty prominent figures providing us with leadership, and everything we did was approved by WotC. So it doesn't get any more official than that. :)

Cheers,
Cam
 

Big Mac

Explorer
Cam Banks said:
You absolutely can. This is why there's no Spelljammer port in Palanthas.

There is no Spelljamming port in Palanthas in the SJ novels, either. So you are talking of a case where one product conflicts with all other products. Picking a SJ product vs a DL product isn't really the best example. I think most SJ fans don't want a Spelljamming port in Palanthas either. Krynn is supposed to be a groundling world and groundlings are not supposed to know anything about wildspace. A Spelljamming port in Palanthas is bad for Spelljammer. It is probably worse for Spelljammer than it could ever possibly be for Dragonlance. But considering that Spelljammer got cancelled before much else was done with Krynnspace, I don't think we will find out where that line of thought was going until 4th edition Spelljammer* comes out.

* = I am expecting 4th edition Spelljammer to be far far less true to the concept of Spelljammer than MWP's Dragonlance was to earlier versions of Dragonlance. I can't see anyone from the original SJ team being involved or anyone from the fan community getting invited to contribute. I think the concept of groundling worlds (and using SJ as a transitive setting) might go totally out of the window. We could either have a bigger SJ port at Palanthas or WotC could even dump Krynnspace, to get rid of Dragonlance. I think a lot of SJ fans are dreading the new version of SJ.

You can blame Jean Rabe for that Spelljamming port in Palanthas. Considering that she is a talented Dragonlance novelist, and is much more familiar with Palanthas than most SJ writers, I think that it was a schoolboy error that should never have been put into SJR7. But for all I know someone at TSR might have ordered her to put it in there. There were a lot of TSR products that ripped off elements of Spelljammer and put them into other campaign settings (rather trashing the concept of groundlings that know nothing of wildspace). I think that somebody upstairs had some sort of Grand Unified Universe plan going on.

Anyway, this line of thought is getting very off topic. It is far easier to reboot an out of print monster than has a bad reason to be in a campaign setting than it is to retain a location that clashes with that setting. For example, I think that the drow article at Dragonlance Nexus is a great example of a way to salvage the best elements of Wild Elves and use them with MWP stuff.

Cam Banks said:
All D&D settings feature retcons, revisions, updates, and corrections. They also feature numerous contradictions and poor choices. It's quite possible we made a few of the latter during our time shepherding Dragonlance, but we did have some pretty prominent figures providing us with leadership, and everything we did was approved by WotC. So it doesn't get any more official than that. :)

...until 4th edition Dragonlance comes along and somebody else tramples all over your hard work. :p

(If that ever happens, I'll be having the same sort of debate with them. As far as I'm concerned all DL is sacred, even the bad stuff. And considering that MWP stuff holds up really well, my main criticism of it is that it isn't indexed properly.)

MWP DL stuff is of course official. But so is all the old TSR stuff. You can't make things unofficial once they are in print, no matter how bad people think they are. So I say roll on with the conversions (including the ones that MWP didn't want to support), because somebody out there loves Kodragons and Wild Elves and all the other wonky DL stuff. And if just one person loves it, then they deserve a conversion.

Do you have any thoughts on any of the remaining Dragonlance Dozen? It would be nice to catch up Dark Sun. They are only 8 monsters away from getting first place as the first campaign setting to have all its monsters converted to 3rd edition. :eek:
 

Big Mac

Explorer
Echohawk said:
From Monstrous Compendium Dragonlance Appendix (MC4):
  • Shimmerweed - Plant
From Wild Elves (DLS4):
  • Curotai - Aberration
  • Dragon, Spider - True Dragon
  • Ice Vampire - Undead
  • Spider Horse - Aberration
  • Weapon, Living - Construct
From Dwarven Kingdoms of Krynn:
  • Calnar Horse - Animal
  • Raptor Birds - Animal
From Seeds of Chaos:
  • Chaos Sentinel - Elemental
From Sylvan Veil:
  • Ash Elemental - Elemental
  • Irda Tree - Unique Plant
  • Thorn Ogre - Plant
  • Giant Turtle - Animal

Hmm. I make that 13 - not 12. Why does the Total number of unconverted D&D creatures thread say you have this down to 12?

Is this list wrong, or is the other thread wrong?
 

Echohawk

Shirokinukatsukami fan
Neither :). The other list excludes all the unique creatures and creatures that aren't WotC's intellectual property (like monsters from the Diablo tie-in products). In this case, the Irda Tree isn't being counted one the other list since, as far as I can tell, there is only one Irda Tree.
 

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