I'm getting, like, unhealthy amounts of mad, clicking on that broken link.
Create Magic Arrow and Arcane Shot(Piercing arrow) are two different things that do not get overlapped. You create an arrow of one, or create an arrow of the other.
For the knight, think if you have a prone enemy adjacent two you. It spends movement to try and get up. You smack it back down and zero out it's movement. No grid needed.
The more I think about it the more happy I am that we didn't get more spellcasting options, or more superiority dice.
As a thought exercise. How do you think a Knight holds up to say a Battlemaster (or Champion) with Sentinel (like having one more feat/ASI to spend). Is there enough here for a distinct subclass? I know feats are optional, but I would really hate for a subclass to only be appealing in a feat-less game.
What about Sharpshooter and the Sharpshooter/Crossbow expert feats?
It can make for more interesting and (perhaps counter-intuitively) dynamic encounters. It's a function that deprives enemies of their ideal tactics, so those tactics, instead, vary, and a wider range of tactics are opened up for allies. It's also not at all absolute - there's a dilemma for the marked target, but its choice isn't dictated. The effect was marked(npi) in 4e 'set piece' encounters, but it could conceivably develop in 5e, too. You'd need longer, more challenging encounters, though, adding the Knight would just be an enabler, not a done deal, but it's a nice step in that direction, better than I'd hoped for from a mere archetype.Additionally the entire super-sticky defender thing makes for un-fun combats and generally screws with encounter balance.
Sounds like a marked(pi) resemblance to the 3.5 Knight. ;PFinally - what makes this a knight? I get that way back in 3.5e, there was a knight that was the prototype for the defender, but that doesn't mean that the thematic knight and this class bear any resemblance. This one is just full of awful and awkwardly written rules and has no redeeming features.
Knight: marks are very metagame, and I dislike them. Same goes for gaining multiple reactions in a round. Same goes for halting movement. Additionally the entire super-sticky defender thing makes for un-fun combats and generally screws with encounter balance. Finally - what makes this a knight? I get that way back in 3.5e, there was a knight that was the prototype for the defender, but that doesn't mean that the thematic knight and this class bear any resemblance. This one is just full of awful and awkwardly written rules and has no redeeming features.
Samurai: Elegant courtier is basically the only thing here that says samurai to me. Mechanically it's better than the barbarian at what the barbarian is supposed to do (ie - rage), and that's before adding in the base fighter features.
Sharpshooter: Kind of feels like this is completely unnecessary. I guess it has a niche if feats are disallowed? Careful eyes is stupid, since there's no such thing as 'the search action'. Does this let people search an entire dungeon as a bonus action? Who knows? Does it apply to investigate or perception or both? Who knows? How can it help you pick out hidden enemies when that is part of marching order and occurs out of combat? It can't! Will you still be crap at it since the only thing that matters is your wisdom score and whether you have expertise? Yes!
For the Sharpshooter, I do wonder if steady aim could be changed to spend your move action instead of 3x/short rest. It might have to reigned in a little, but I think that would be a better option.
Considering some of the other features barbarians can get while raging, I don't really think a single turn of resistance and advantage is good enough to get rid of an entire other class.
Do you think everybody participating in a joust has three class levels of fighter (knight)? Because the knight NPC in the Monster Manual would indicate otherwise.Once again a knight in full armor being dismounted always landing on their feet!? WT?
Makes for ridiculous jousting tourneys. so hoping I would never see that appear under knight again.