Daern
Explorer
I had a player yesterday explain to me that the rules for opportunity actions are that you get an attack against each and every enemy that moves past your position. This means that you could keep hacking all round.
I had thought that Opportunity Attacks were an immediate reaction and that Combat Superiority gave fighter an "exceptional" extra attack against their mark.
Rereading after the game it seems that my player was right. It is the opportunity action that is anomalous in the list of actions.
My question is, Why? What is the game reason for having it this way? I have always thought the tactic of overrunning a combatant who had used their OA to be a pretty good one.
It would seem to make more sense to me to limit opportunity actions (as it was in 3e), and to allow fighters to make more than one CS strike if they had multiple people marked.
So, can someone explain to me why the rules as written make sense or work well? Thanks.
I had thought that Opportunity Attacks were an immediate reaction and that Combat Superiority gave fighter an "exceptional" extra attack against their mark.
Rereading after the game it seems that my player was right. It is the opportunity action that is anomalous in the list of actions.
My question is, Why? What is the game reason for having it this way? I have always thought the tactic of overrunning a combatant who had used their OA to be a pretty good one.
It would seem to make more sense to me to limit opportunity actions (as it was in 3e), and to allow fighters to make more than one CS strike if they had multiple people marked.
So, can someone explain to me why the rules as written make sense or work well? Thanks.