PetriWessman
First Post
Tsyr said:It's the same logic that has resulted in a ton of people (myself included) not buying CDs lately, at least not from the major labels are are involved in the crap going on regarding them right now.
Yeah, same here. The whole DRM thing is a lot more than just "it's a hassle", it's a huge issue that connects to the slow erosion of customer rights over the last years. It boils down to companies not really wanting to sell you copies of whatever they are selling and instead wanting to sell you some sort of "license" or "subscription". Suddenly you don't have a lot of rights you're used to having and which the law gives you (since you don't actually own the copy, you kinda-sort lease limited rights to use a copy), and suddenly companies can change how something works (or if it works at all) years after you have bought that something. Naturally, with no guarantee of anything you buy actually being usable 5 years down the road.
Companies love that, they get all the benefits. Customers loathe it. It may work when you have a monopoly and are offering something that a lot of people need. It starts to break down when customers have a choice and when you're selling luxury items to a small, niche market. *Usually* in markets like that, Rule #1 is "keep the customers happy and give them what they want".
I have rpg books on my shelf that are over 20 years old. They work fine. I don't have to phone Mr. Gygax every time I want to read the books at a new location. I can sell them if I want to.
What kind of software do you think you'll be using in 20 years time? What kind of operating system? What kind of a guarantee do you have that the DRM'ed books will stay usable even 5 years, let alone 20? Adobe may go out of business next year. DTRPG will hopefully go out of business a lot sooner. What then? There's a very, very real danger of you ending up with a big "bookshelf" that you've paid a lot of money for and that you no longer have access to. When I buy a book, I think of it as a long-term thing.
*That* is why this whole thing is such a big deal for people. It's part of a much bigger picture.
And no, I haven't bought many CDs lately either, because a lot of them have "copy-protection" crap on them which is just as useless in deterring pirates as the Adobe DRM is, and the cause of just as many technical problems as the Adobe DRM is. So far I've gotten pirate copies of, hmm, probably 8 cds that I would have bought if they had been available as normal CD copies. They weren't, so I said "f*ck this" and saved the money. Was very easy too, since my sympathy for the (big) music business is currently pretty close to zero. My sympathy for the rpg business is still pretty high, I want these guys to make money (if the big music companies go bankrupt I'll hold a party and dance on the graves). And no, I'm not a pirate as such, I own 600+ Cds. I just absolutely will not support companies who cross a certain line.
All this will go away. If the RIAA with its millions upon millions of dollars hasn't managed to make a dent in the piracy scene (other than drive people to it), there's no hope in hell a few penny-ante rpg publishers have the resources to do it (no offense to said publishers, but they aren't even near the same leagues as the music and movie industries).
It's just a pity that during the time it takes for these dinosaurs to realize they have to evolve or die, we'll have to put up with crap like Adobe DRM, "copy-protected 'CDs'", and other bright ideas.
Tsyr said:That being said, if Monte's sales take a plumet immedietly after embracing DRM encryption, well, Monte's a smart guy.
Unless he's locked into an exclusive multiyear contract with DTRPG, which by some accounts may be the case. In which case... I hope he either has lots of cash stored away, or some kind of exit clause in the contract.
Of course, we could all be wrong. Customers may actually love DTRGP, and money may very well be pouring into Monte's bank account like the Niagara Falls. In which case... someone, please wake me up. Please? :}
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