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[UPDATED AGAIN!] CURSE OF STRAHD Will Be Available March 15th

The new Dungeons & Dragons storyline will be called Curse of Strahd. I'm hearing that Tracy and Laura Hickman, who wrote the original 1983 Ravenloft adventure, have some involvement, and it will be set in Castle Ravenloft. The PCs will be sent to Strahd's realm by Madam Eva (using a tarokka deck). While the Ravenloft name is being used, I don't know if it's actually set in a demiplane or if it's set in the Forgotten Realms, but the land of Barovia certainly exists. More if I hear it!

The new Dungeons & Dragons storyline will be called Curse of Strahd. I'm hearing that Tracy and Laura Hickman, who wrote the original 1983 Ravenloft adventure, have some involvement, and it will be set in Castle Ravenloft. The PCs will be sent to Strahd's realm by Madam Eva (using a tarokka deck). While the Ravenloft name is being used, I don't know if it's actually set in a demiplane or if it's set in the Forgotten Realms, but the land of Barovia certainly exists. More if I hear it!




2400188-strahd.jpg


Ravenloft was originally an adventure in 1983, and later became an entire campaign setting set in a pocket dimension called the Demiplane of Dread. The original adventure, for AD&D 1st Edition, has Strahd von Zarovich, master vampire, as its main villain. The land of Barovia is surrounded by a magical fog, and Strahd rules the domain. The adventure featured an interesting card-based random generation process which determined the locations of items, NPCs, and Strahd's motivation, making the adventure replayable. Strahd was an intelligent villain who loomed over the entire adventure, taunting the PCs throughout. Strahd is probably one of the most well-known D&D characters, after Drizzt and Elminster, and possible some Dragonlance characters.

I don't know how much of that old adventure matches the new storyline. I hear that Strahd's love story is at least cited, if not part of the adventure, and that it is shorter in scope than the previous adventure paths. WotC has sent some preview images to various outlets, as I reported yesterday, and the announcement is coming on Monday.

Personally? I am really excited about this. I can't wait to run it! Out of the storylines so far (and I really liked the Underdark whimsy), this one probably hits me right in the sweet spot. I was hoping for this.

The book is on Amazon already, albeit with no cover image, and is available for pre-order. 224 pages, $49.95, March 15th , 2016. With these 'placeholder' Amazon pages details sometimes change; but here's the product description:

Unravel the mysteries of Ravenloft® in this dread adventure for the world’s greatest roleplaying game

Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd’s face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came — all according to his plan. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner. And you are invited.


Some more snippets of info:
  • There's going to be a twitter campaign hashtag thing called #DNDFortune during the lead up to the adventure. You can get a 'reading' each day from Madam Eva using her tarokka deck.
  • The tarokka deck will be produced by Gale Force 9 and should be available when the adventure releases. It can be used to randomise locations in the adventure.
  • The adventurers are trapped (I assume in Barovia by the mists, but maybe in the castle itself; not sure).
  • Mike Schley has strongly hinted that he worked on maps for the adventure, as he did for the previous 5E adventures.
 

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Von Ether

Legend
I know. I still find it interesting that a block is "missing" compared to the other APs while it is still the same price.


They are the ones who made the original adventure, so that could work.

They fought against Lord Soth being in Ravenloft instead of DragonLance, if I remember correctly. If WotC imposed that Barovia was in the FR, I wonder what was their reaction.

It's money! We can pay the bills with work we would rather do than the usual rat race.
 




I just hope there's more to this story and adventure than Strahd and exploring Castle Ravenloft. We've done that adventure already. Actually, at last count, that adventure has been done three times previous with Castle Ravenloft, House of Strahd, and Expedition to Castle Ravenloft. They need to bring something new to the table.

As Mike Mearls said in the AMA when asked about updating adventures for the DMsGuild:
I'd suggest extending the adventure with new content rather than just copying it, because updates to 5e are fairly easy. I think you'd need to add a personal spin to it to get attention.


That sentiment applies to WotC too. They can't just tell I6 all over again (^3) with a slightly new coat of paint. We need a new story from Strahd.

I know. I still find it interesting that a block is "missing" compared to the other APs while it is still the same price.

Annoying but still more content than Tyranny of Dragons.
 

hawkeyefan

Legend
Very excited about this! I have no problem whatsoever with Barovia being in the FR of that's the route they go. I have a feeling it'll be another plane, since that's how they've already described it in the core books, but we'll see.

Always loved the original module and played Expedition a couple of years ago and that was a blast too.
 


The majority of antagonists in Ravenloft are just humans. It probably has the fewest amount of monsters of any D&D setting (maybe except for Birthright?).

It seems to me that the key thing you'd need to play Ravenloft is a revised set of XP guidelines. Ravenloft isn't meant to be played Hack 'n Slash, so you need new ways of generating XP in the social/exploration tiers other than staking dozens of vampire spawn. Obviously you could make up your own, but if the sourcebook had an Alternative XP chart for things like "Lay a ghost to rest", "Free slaves from Strahd's dungeon", and "Infiltrate Freemason cult", that would go a long way towards setting the right tone for the setting.
 

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