On Puget Sound
First Post
I also had a campaign set in a mytho-historical version of Byzantium. In my game, Romania (under the vampire lord Vlad Tepes, called Dracula) was the big threat, and the Byzantines' primary defense was an anti-undead barrier invented and maintained by the wizard Thanalycos. The main plot concerned the discovery that the barrier was fueled by human sacrifice...Thanalycos had always made sure the victims were people who wouldn't be missed, and who deserved it (as far as he could judge), but as Dracula's assaults on the barrier increased more sacrifices were needed and Thanalycos was becoming less choosy. Once discovered, the PCs had to decide whether to end the sacrifices (likely dooming the city to being overrun by undead hordes) - and if they did, they had to defeat a high level werewolf wizard to do it.
A subplot involved a young half-celestial named Alexander (we were seriously anachronistic in this campaign) who was trying to raise support from the Greeks and Byzantines to retake his homeland of Macedonia, which had already been lost to Dracula's legions.
A subplot involved a young half-celestial named Alexander (we were seriously anachronistic in this campaign) who was trying to raise support from the Greeks and Byzantines to retake his homeland of Macedonia, which had already been lost to Dracula's legions.