Eben
First Post
I want to set up a campaign with a strong focus on the planes. Mainly because it's something we've never done before and because I'm a bit of a Moorcock fan. So most likely, I'll be going for an extraplanar threath to the world (excuse me: prime material plane). I have a few ideas floating around (if you've read my recent posts) and I want to introduce the planes at a somewhat advanced point in the campaign. (I want the players to think they are up against a mundan threath first.)
But I'm pretty new to the D&D planes. I guess the Manual of the Planes will be a good place to start. But should I also look at other things?
Peter
But I'm pretty new to the D&D planes. I guess the Manual of the Planes will be a good place to start. But should I also look at other things?
Peter