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Utalia: Yeah or Nay?
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<blockquote data-quote="LRonKnieval" data-source="post: 161888" data-attributes="member: 686"><p>I believe it was Sidran who wrote the Utalia doc. come to think of it.</p><p>I really like a lot of doc. (which is why I brought it up again)</p><p>I'm all for changing the names around, </p><p>but the other reason I think we should examine it is for geographic inconsistancies with the existing land masses. I only notice these things cause when I try to map them out, they don't always make sense.</p><p></p><p>At one time, I tried to map it into the kessel map, but was asked to pull it and revert to the earlier version (sans utalia). Basically the physical proximities of the locations should be straighted out according to politcal tensions and fairly logical geographics. For example, Weyamos is supposed to be the second of two large island, but also a desert. According to the original map it would be odd for the second largest island to be a desert and the cities that are already there aren't described as being in a desert setting. My original solution was to add another, large desert island farther south in the ocean, closer to the burned lands. Anyway, there are a few thing like that which should be dealt with. Over all though, I really liked the utalia doc, so I think we should keep it.</p></blockquote><p></p>
[QUOTE="LRonKnieval, post: 161888, member: 686"] I believe it was Sidran who wrote the Utalia doc. come to think of it. I really like a lot of doc. (which is why I brought it up again) I'm all for changing the names around, but the other reason I think we should examine it is for geographic inconsistancies with the existing land masses. I only notice these things cause when I try to map them out, they don't always make sense. At one time, I tried to map it into the kessel map, but was asked to pull it and revert to the earlier version (sans utalia). Basically the physical proximities of the locations should be straighted out according to politcal tensions and fairly logical geographics. For example, Weyamos is supposed to be the second of two large island, but also a desert. According to the original map it would be odd for the second largest island to be a desert and the cities that are already there aren't described as being in a desert setting. My original solution was to add another, large desert island farther south in the ocean, closer to the burned lands. Anyway, there are a few thing like that which should be dealt with. Over all though, I really liked the utalia doc, so I think we should keep it. [/QUOTE]
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