nittanytbone
First Post
So, do we know anything further about utility powers or rituals? The pregens are all very combat "attack" power heavy. The only utility power I've seen is the Rogue's tumble from Ampersand. I'm really interested in seeing how the siloing of abilities works. The wizard's magic missile at will is great, but what about if he needs to Erase a magical rune or use a divination or conjure up an unseen servant?