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Vampires of Waterdeep
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<blockquote data-quote="Rhun" data-source="post: 3012111" data-attributes="member: 29098"><p><strong><u><span style="font-size: 12px">Vaidun Kale</span></u></strong></p><p><span style="font-size: 9px"><em>Neutral Good Human Domain Wizard (Abjurer) 9/Initiate of the Sevenfold Veil 4</em></span></p><p><span style="font-size: 9px"><em>Experience: 80780</em></span></p><p></p><p></p><p>[sblock]</p><p><strong>Age:</strong> 29</p><p><strong>Gender:</strong> Male</p><p><strong>Height:</strong> 6 ft. 0 in.</p><p><strong>Weight:</strong> 170 lb.</p><p><strong>Eyes:</strong> Black</p><p><strong>Hair:</strong> Black</p><p><strong>Skin:</strong> Dark</p><p></p><p><strong>STR:</strong> 10 [+2] (2 points)</p><p><strong>DEX:</strong> 18 [+4] (6 points + 4 enhancement) </p><p><strong>CON:</strong> 14 [+2] (6 points)</p><p><strong>INT:</strong> 24 [+7] (13 points + 3 level increase + 4 enhancement)</p><p><strong>WIS:</strong> 10 [+0] (2 points)</p><p><strong>CHA:</strong> 11 [+0] (3 points)</p><p></p><p><strong>HP: 60 (4 + 30 + 26 con)</strong> </p><p><strong>Armor Class:</strong> 23 (10 base + 4 dex + 2 amulet + 1 insight + 6 greater mage armor)</p><p><strong>Initiative:</strong> +6 (+4 dex, +2 feat)</p><p><strong>BAB:</strong> +6/+1</p><p></p><p><strong>Speed:</strong> 30’ (40’ w/boots)</p><p></p><p><strong>FORT:</strong> +10 (4 base + 2 con + 4 resistance)</p><p><strong>REFL:</strong> +11 (4 base + 3 dex + 4 resistance)</p><p><strong>WILL:</strong> +14 (10 base + 0 wis + 4 resistance)</p><p></p><p><u><strong>Abilities:</strong></u><span style="font-size: 9px"> </span></p><p><span style="font-size: 9px">- <em>Human Bonus Feat</em></span></p><p><span style="font-size: 9px">- <em>Human Bonus Skill Points</em></span></p><p><span style="font-size: 9px">- <em>Arcane Spellcasting</em></span></p><p><span style="font-size: 9px">- <em>Summon Familiar: N’Ril, the Ferret</em></span></p><p><span style="font-size: 9px">- <em>Scribe Scroll</em></span></p><p><span style="font-size: 9px">- <em>Wizard Bonus Feat</em></span></p><p><span style="font-size: 9px">- <em>Arcane Domain: Abjuration</em></span></p><p><span style="font-size: 9px">- <em>Warding 2/day </em></span></p><p><span style="font-size: 9px">--- <em>Red Veil</em></span></p><p><span style="font-size: 9px">--- <em>Orange Veil</em></span></p><p><span style="font-size: 9px">--- <em>Yellow Veil</em></span></p><p><span style="font-size: 9px">--- <em>Green Veil</em></span></p><p><span style="font-size: 9px">- <em>Unimpeachable Abjuration</em></span></p><p><span style="font-size: 9px">- <em>Unanswerable Strike +2 </em></span></p><p><span style="font-size: 9px">- <em>Reactive Warding</em></span></p><p></p><p><u><strong>Feats:</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Regional</span></p><p><span style="font-size: 9px">- <em>Blooded</em></span></p><p><span style="font-size: 9px">1st Level</span></p><p><span style="font-size: 9px">- <em>Spellcasting Prodigy</em></span></p><p><span style="font-size: 9px">- <em>Skill Focus (Spellcraft)</em></span></p><p><span style="font-size: 9px">3rd Level</span></p><p><span style="font-size: 9px">- <em>Spell Focus (Abjuration)</em></span></p><p><span style="font-size: 9px">5th Level Wizard Bonus</span></p><p><span style="font-size: 9px">- <em>Sudden Extend Spell</em></span></p><p><span style="font-size: 9px">6th Level</span></p><p><span style="font-size: 9px">- <em>Greater Spell Focus (Abjuration)</em></span></p><p><span style="font-size: 9px">9th Level</span></p><p><span style="font-size: 9px">- <em>Craft Wondrous Item</em></span></p><p><span style="font-size: 9px">12th Level</span></p><p><span style="font-size: 9px">- <em>Sudden Maximize</em></span></p><p> </p><p><u><strong>Skills:</strong></u><span style="font-size: 9px"> (108 skill points)</span></p><p><span style="font-size: 9px">Appraise +10 (5 ranks, +5 int)</span></p><p><span style="font-size: 9px">Concentration +18 (16 ranks, +2 con)</span></p><p><span style="font-size: 9px">Decipher Script +10 (5 ranks, +5 int)</span></p><p><span style="font-size: 9px">Diplomacy +5 (3 ranks, +2 synergy)</span></p><p><span style="font-size: 9px">Gather Information +2 (+2 synergy)</span></p><p><span style="font-size: 9px">Knowledge: Arcana +15 (10 ranks, +5 int)</span></p><p><span style="font-size: 9px">Knowledge: Dungeoneering +10 (5 ranks, +5 int)</span></p><p><span style="font-size: 9px">Knowledge: Geography +10 (5 ranks, +5 int)</span></p><p><span style="font-size: 9px">Knowledge: History +10 (5 ranks, +5 int)</span></p><p><span style="font-size: 9px">Knowledge: Local +10 (5 ranks, +5 int)</span></p><p><span style="font-size: 9px">Knowledge: Nobility & Royalty +10 (5 ranks, +5 int)</span></p><p><span style="font-size: 9px">Knowledge: The Planes +10 (5 ranks, +5 int)</span></p><p><span style="font-size: 9px">Listen +8 (3 ranks, +5 circumstance))</span></p><p><span style="font-size: 9px">Perform: Oratory +5 (3 ranks, +2 circumstance)</span></p><p><span style="font-size: 9px">Spellcraft +26 (16 ranks, +5 int, +3 skill focus, +2 synergy)</span></p><p><span style="font-size: 9px">Spot +10 (3 ranks, +2 feat, +5 circumstance)</span></p><p><span style="font-size: 9px"></span></p><p></p><p><u><strong>Languages:</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- <em>Common, Tashalan, Draconic, Illuskan, Alzhedo, Chondathan, Elven, Infernal, Celestial</em></span></p><p></p><p></p><p><u><strong>Spells Prepared</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- Level 0 Spells (DC18): 4 + 1 -<em> Detect Magic x 2, Message x 2+ Resistance</em></span></p><p><span style="font-size: 9px">- Level 1 Spells (DC19): 6 + 1 -<em> Magic Missile x 2, Protection from Evil, Grease, Burning Hands, Featherfall + Shield</em></span></p><p><span style="font-size: 9px">- Level 2 Spells (DC20): 6 + 1 -<em> <s>False Life</s>, Scorching Ray, Alter Self, Hideous Laughter, Glitterdust, See Invisibility + Resist Energy</em></span></p><p><span style="font-size: 9px">- Level 3 Spells (DC21): 6 + 1 -<em> <s>Greater Mage Armor</s>, Lightning Bolt, Fireball, Fly, Haste, Protection from Energy + Dispel Magic</em></span></p><p><span style="font-size: 9px">- Level 4 Spells (DC22): 6 + 1 -<em> Dimension Door, Great Invisibility, Polymorph, Resilient Sphere, Black Tentacles, Stoneskin + Remove Curse</em></span></p><p><span style="font-size: 9px">- Level 5 Spells (DC23): 4 + 1 -<em> Hold Monster, Cone of Cold, Teleport, Baleful Polymorph + Mage’s Private Sanctum</em></span></p><p><span style="font-size: 9px">- Level 6 Spells (DC24): 3 + 1 -<em><s>Chain Lightning</s>, True Seeing, Freezing Sphere + Greater Dispel Magic</em></span></p><p><span style="font-size: 9px">- Level 7 Spells (DC25): 2 + 1 -<em> Prismatic Spray, Forcecage + Banishment</em></span></p><p><span style="font-size: 9px"></span></p><p></p><p><u><strong>Equipment:</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Armor & Shield</strong></span></p><p><span style="font-size: 9px">- None</span></p><p> <span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Melee weapons</strong></span></p><p><span style="font-size: 9px">-Dagger+1 +7/+2 (1d4+1, 19-20/x2) (2302gp, 1lb) </span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Ranged weapons</strong></span></p><p><span style="font-size: 9px">-Crossbow, light masterwork (335 gp, 3lb)</span></p><p><span style="font-size: 9px">-20 bolts (cold iron, 4gp, 2lb)</span></p><p><span style="font-size: 9px">-20 bolts (silver, 42gp, 2lb)</span></p><p><span style="font-size: 9px">-5 bolts (adamantine, 300 gp, 1lb)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Miscellaneous Magical or Psionic Items</strong></span></p><p><span style="font-size: 9px">-Ring of Counterspells: <em>Dispel Magic</em> (4000gp, -lb)</span></p><p><span style="font-size: 9px">-Amulet of Natural Armor +2 (8000gp, -lb)</span></p><p><span style="font-size: 9px">-Ring of Sustenance (2500 gp, -lb)</span></p><p><span style="font-size: 9px">-Headband of Intellect +4 (crafted, 8000gp, 640xp, -lb)</span></p><p><span style="font-size: 9px">-Cloak of Displacement, minor (crafted, 12000gp, 960xp, 1lb)</span></p><p><span style="font-size: 9px">-Gloves of Dexterity +4 (16000 gp, -lb)</span></p><p><span style="font-size: 9px">-Vest of Resistance +4 (crafted, 8000gp, 640xp, 1lb)</span></p><p><span style="font-size: 9px">-Handy Haversack (2000 gp, 5lb)</span></p><p><span style="font-size: 9px">-Boots of Striding & Springing (5500gp, 1lb)</span></p><p><span style="font-size: 9px">-Moonstone Mask (crafted, 6000gp, 480xp, -lb)</span></p><p><span style="font-size: 9px">-Mithral Bells, 11 (3700gp, -lb)</span></p><p><span style="font-size: 9px">-Ioun Stones: Dusty Rose (5000gp, -lb)</span></p><p><span style="font-size: 9px">-Rod of Lesser Metamagic: Maximize (14000gp, 5lb)</span></p><p><span style="font-size: 9px">-Rod of Lesser Metamagic: Extend (3000gp, 5lb) </span></p><p><span style="font-size: 9px">-Blessed Book (crafted, 6250 gp, 1lb) - 368 pages full</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Potions</strong></span></p><p><span style="font-size: 9px">-2x Cure Serious Wounds (1500gp, -)</span></p><p><span style="font-size: 9px">-4x Cure Moderate Wounds (1200 gp, -)</span></p><p><span style="font-size: 9px">-1x Neutralize Poison (750gp, -)</span></p><p><span style="font-size: 9px">-1x Water Breathing (750gp, -)</span></p><p><span style="font-size: 9px">-1x Gaseous Form (750gp, -)</span></p><p><span style="font-size: 9px">-1x Spider Climb (300gp, -)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Mundane equipment</strong></span></p><p><span style="font-size: 9px">-2x Explorer’s Outfit, high quality (40gp, 1 worn, 1 8lb)</span></p><p><span style="font-size: 9px">-2x Courtier’s Outfit (60gp, 12lb)</span></p><p><span style="font-size: 9px">-Miscellaneous Jewelry (250gp, -)</span></p><p><span style="font-size: 9px">-Potion Belt, masterwork (60gp, 1lb)</span></p><p><span style="font-size: 9px">-Spell Component Pouch (5gp, 1lb)</span></p><p><span style="font-size: 9px">-Bedroll (1sp, 5lb)</span></p><p><span style="font-size: 9px">-Flint & Steel (1gp, -)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><strong>Expensive Material Components</strong></span></p><p><span style="font-size: 9px">Great Mage Armor: 16 x 25gp = 400gp</span></p><p><span style="font-size: 9px">True Seeing: 4 x 250gp = 1000gp</span></p><p><span style="font-size: 9px">Force Cage: 1 x 1500gp = 1500 gp</span></p><p><span style="font-size: 9px">Stoneskin: 4 x 250gp = 1000gp</span></p><p><span style="font-size: 9px">(Note - Still working on this section)</span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">Weight Carried: 28lb (rest in Haversack)</span></p><p><span style="font-size: 9px">Remaining money: about 2626 gp</span></p><p></p><p><u><strong>Spellbook</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">- Level 0 Spells: <em>Resistance, Acid Splash, Detect Poison, Detect Magic, Read Magic, Daze, Dancing Lights, Flare, Light, Ray of Frost, Ghost Sound, Disrupt Undead, Touch of Fatigue, Mage Hand, Mending, Message, Open/Close, Arcane Mark, Prestidigitation</em></span></p><p><span style="font-size: 9px">- Level 1 Spells: <em>Mage Armor, Grease, Magic Missile, Burning Hands, Ray of Enfeeblement, Feather Fall, Protection from Evil, Obscuring Mist (50gp), Unseen Servant (50gp), Identify (50gp), Comprehend Languages (50gp), Charm Person (50gp), Sleep (50gp), Color Spray (50gp), Expeditious Retreat (50gp), Lesser Orb of Acid (50gp), Lesser Orb of Fire (50gp), Lesser Orb of Sound (50gp) + Shield</em> </span></p><p><span style="font-size: 9px">- Level 2 Spells: <em>Scorching Ray, Blur, False Life, Knock, Alter Self (100gp), Arcane Lock (100gp), Acid Arrow (100gp), Glitterdust (100gp), See Invisibility (100gp), Hideous Laughter (100gp), Gust of Wind (100gp), Shatter (100gp), Darkvision (100gp), Fox’s Cunning (100gp), Fireburst (100gp) + Resist Energy </em></span></p><p><span style="font-size: 9px">- Level 3 Spells: <em>Fireball, Lightning Bolt, Secret Page, Greater Mage Armor, Protection from Energy (150gp), Arcane Sight (150gp), Clairaudience/Clairvoyance (150gp), Daylight (150gp), Displacement (150p), Haste (150gp), Fly (150gp), Water Breathing (150gp), Stinking Cloud (150gp), Bands of Steel (150gp), Resonating Bolt (150gp) + Dispel Magic</em></span></p><p><span style="font-size: 9px">- Level 4 Spells: <em>Stoneskin, Black Tentacles, Dimension Door, Greater Invisibility, Charm Monster (200gp), Fire Shield (200gp), Resilient Sphere (200gp), Polymorph (200gp), Stone Shape (200gp), Blast of Flame (200gp), Orb of Force (200gp), Burning Blood (200gp) + Remove Curse </em></span></p><p><span style="font-size: 9px">- Level 5 Spells: <em>Hold Monster, Cone of Cold, Teleport, Dismissal, Break Enchantment (250gp), Cloudkill (250gp), Feeblemind (250gp), Wall of Force (250gp), Overland Flight (250gp), Baleful Polymorph (250gp), Passwall (250gp), Arc of Lightning (250gp), Freezing Fog (250gp), Vitriolic Sphere (250 gp), Mass Fire Shield (250gp) + Mage’s Private Sanctum </em></span></p><p><span style="font-size: 9px">- Level 6 Spells: <em>Chain Lightning, Disintegration, True Seeing, Antimagic Field, Global of Invulnerability (300gp), Acid Fog (300gp), Contingency (300gp), Freezing Sphere (300gp), Fiendform (300gp) + Greater Dispel Magic </em></span></p><p><span style="font-size: 9px">- Level 7 Spells: <em>Prismatic Spray, Force Cage, Plane Shift (350gp), Power Word Blind (350gp), Delayed Blast Fireball (350gp), Finger of Death (350gp), Limited Wish (350gp) + Banishment </em></span></p><p><span style="font-size: 9px"></span></p><p></p><p></p><p></p><p><strong><u>Description</u></strong></p><p>Vaidun stands about six feet in height and has a slim build. His dusky skin in smooth and supple, and his features are refined and pleasant, if not overly handsome. His wide smile shows a perfect set of bright white teeth, and he wears his raven black hair long and braided. His eyes are like a pair of glittering onyx stones, and Vaidun prefers to keep himself clean-shaven and well dressed, being quite meticulous about his grooming. He dresses most often in soft leathers and fine silks, easily fitting in among the noble and wealthy of Waterdeep. His tastes extend to a love of fine jewelry, and he often accentuates his finery with select items of silver, gold and gems.</p><p></p><p><strong><u>Personality</u></strong></p><p>Keen and perceptive, Vaidun is quick to act and very practical, always able to point out both the strong points and flaws in any plan. His companions appreciate his honesty and forthrightness, and he is well respected among all that know him. Although a brave and confident individual, Vaidun willingly withdraws in the face of overwhelming odds, believing discretion to be the better part of valor. He is an excellent listener, and enjoys telling stories, as well. His sense of humor is well known, and he can often be found joking and laughing.</p><p> </p><p>Growing up in Tashalar and working for his family busioness, Vaidun developed a taste for fine wines and beverages. Undermountain Alurlyath is a particular favorite, and he has gone to great lengths to make the proper contacts in Skullport to ensure that he always has a limited quanity of that fine vintage on hand. He also enjoys music, stories and tales of far away places, fine works of art, and blends of excellent tobaccos. He has a great love of challenges of the mind, and is quick to accept any challenge that relies on wits to sustain him.</p><p></p><p>Vaidun is familiar with most nations and large cities along the Sword Coast, having traveled extensively before settling in Waterdeep. When not busy adventuring or managing his shop, he can often be found gambling at the Gentle Mermaid or enjoying a drink at the Misty Beard. His mercantile ties to his homeland have served him well, and he helps his family supply fine Tashalar wines to the city for a substantial profit. </p><p></p><p>Vaidun has an intense passion for language, and is something of a linguist, speaking over half a dozen languages. He see this as a way to increase his knowledge of the arcane, as it broadens the sources he can pursue in his quest for eldritch might.</p><p></p><p></p><p><strong><u>Background</u></strong></p><p>Vaidun hails from the southern realm of Tashalar, the son of a wealthy merchant lord. As such, his aptitude for magic was identified at an early age, and his family had the wealth to help him develop and harness that ability, apprenticing him to the wizard Glhoe Zarunn. After many years of study, Vaidun was deemed adequately schooled, and returned to help his family run their booming wine and liquor business.</p><p></p><p>An adventurous streak, coupled with the need to be on his own, led Vaidun to begin accompany shipments to their destinations, and the young wizard traveled the Shining Seas and Lake of Steam regions, and all along the Sword Coast. Eventually, Vaidun settled in the City of Splendors., where he still acts as a front man for his family’s business when he is not busy adventuring. He spends the rest of his time adventuring, seeking the fortune and glory that comes with such pursuits.</p><p></p><p>His adventuring career has taken him across the North. He has made incursions into Undermountain, explored caverns in the Star Mounts, trekked across the High Moor, and generally traveled far and wide across the Savage Frontier. He dreams of someday exploring the Fallen Lands and western Anarauch, hoping to discover the secrets of the ancient Netheril Empire.</p><p></p><p>Vaidun keeps a quaint but well-appointed townhome in North Ward, on the north side of Tarsar’s Street just west of the Roaringhorn Villa. His shop, Kale’s Fine Wines and Spirits, is located near where the High Road and Trader’s Way meet.</p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Rhun, post: 3012111, member: 29098"] [b][u][Size=3]Vaidun Kale[/size][/u][/b] [Size=1][I]Neutral Good Human Domain Wizard (Abjurer) 9/Initiate of the Sevenfold Veil 4[/i][/size] [size=1][i]Experience: 80780[/i][/size] [sblock] [B]Age:[/B] 29 [B]Gender:[/B] Male [B]Height:[/B] 6 ft. 0 in. [B]Weight:[/B] 170 lb. [B]Eyes:[/B] Black [B]Hair:[/B] Black [B]Skin:[/B] Dark [B]STR:[/B] 10 [+2] (2 points) [B]DEX:[/B] 18 [+4] (6 points + 4 enhancement) [B]CON:[/B] 14 [+2] (6 points) [B]INT:[/B] 24 [+7] (13 points + 3 level increase + 4 enhancement) [B]WIS:[/B] 10 [+0] (2 points) [B]CHA:[/B] 11 [+0] (3 points) [B]HP: 60 (4 + 30 + 26 con)[/B] [B]Armor Class:[/B] 23 (10 base + 4 dex + 2 amulet + 1 insight + 6 greater mage armor) [B]Initiative:[/B] +6 (+4 dex, +2 feat) [B]BAB:[/B] +6/+1 [B]Speed:[/B] 30’ (40’ w/boots) [B]FORT:[/B] +10 (4 base + 2 con + 4 resistance) [B]REFL:[/B] +11 (4 base + 3 dex + 4 resistance) [B]WILL:[/B] +14 (10 base + 0 wis + 4 resistance) [u][B]Abilities:[/B][/u][size=1] - [i]Human Bonus Feat[/i] - [i]Human Bonus Skill Points[/i] - [i]Arcane Spellcasting[/i] - [i]Summon Familiar: N’Ril, the Ferret[/i] - [i]Scribe Scroll[/i] - [i]Wizard Bonus Feat[/i] - [i]Arcane Domain: Abjuration[/i] - [i]Warding 2/day [/i] --- [i]Red Veil[/i] --- [i]Orange Veil[/i] --- [i]Yellow Veil[/i] --- [i]Green Veil[/i] - [i]Unimpeachable Abjuration[/i] - [i]Unanswerable Strike +2 [/i] - [i]Reactive Warding[/i][/size] [u][B]Feats:[/B][/u][size=1] Regional - [i]Blooded[/i] 1st Level - [i]Spellcasting Prodigy[/i] - [i]Skill Focus (Spellcraft)[/i] 3rd Level - [i]Spell Focus (Abjuration)[/i] 5th Level Wizard Bonus - [i]Sudden Extend Spell[/i] 6th Level - [i]Greater Spell Focus (Abjuration)[/i] 9th Level - [i]Craft Wondrous Item[/i] 12th Level - [i]Sudden Maximize[/i][/size] [u][B]Skills:[/B][/u][size=1] (108 skill points) Appraise +10 (5 ranks, +5 int) Concentration +18 (16 ranks, +2 con) Decipher Script +10 (5 ranks, +5 int) Diplomacy +5 (3 ranks, +2 synergy) Gather Information +2 (+2 synergy) Knowledge: Arcana +15 (10 ranks, +5 int) Knowledge: Dungeoneering +10 (5 ranks, +5 int) Knowledge: Geography +10 (5 ranks, +5 int) Knowledge: History +10 (5 ranks, +5 int) Knowledge: Local +10 (5 ranks, +5 int) Knowledge: Nobility & Royalty +10 (5 ranks, +5 int) Knowledge: The Planes +10 (5 ranks, +5 int) Listen +8 (3 ranks, +5 circumstance)) Perform: Oratory +5 (3 ranks, +2 circumstance) Spellcraft +26 (16 ranks, +5 int, +3 skill focus, +2 synergy) Spot +10 (3 ranks, +2 feat, +5 circumstance) [/size] [u][B]Languages:[/B][/u][size=1] - [i]Common, Tashalan, Draconic, Illuskan, Alzhedo, Chondathan, Elven, Infernal, Celestial[/i][/size] [u][b]Spells Prepared[/b][/u][size=1] - Level 0 Spells (DC18): 4 + 1 -[i] Detect Magic x 2, Message x 2+ Resistance[/i] - Level 1 Spells (DC19): 6 + 1 -[i] Magic Missile x 2, Protection from Evil, Grease, Burning Hands, Featherfall + Shield[/i] - Level 2 Spells (DC20): 6 + 1 -[i] [s]False Life[/s], Scorching Ray, Alter Self, Hideous Laughter, Glitterdust, See Invisibility + Resist Energy[/i] - Level 3 Spells (DC21): 6 + 1 -[i] [s]Greater Mage Armor[/s], Lightning Bolt, Fireball, Fly, Haste, Protection from Energy + Dispel Magic[/i] - Level 4 Spells (DC22): 6 + 1 -[i] Dimension Door, Great Invisibility, Polymorph, Resilient Sphere, Black Tentacles, Stoneskin + Remove Curse[/i] - Level 5 Spells (DC23): 4 + 1 -[i] Hold Monster, Cone of Cold, Teleport, Baleful Polymorph + Mage’s Private Sanctum[/i] - Level 6 Spells (DC24): 3 + 1 -[i][s]Chain Lightning[/s], True Seeing, Freezing Sphere + Greater Dispel Magic[/i] - Level 7 Spells (DC25): 2 + 1 -[i] Prismatic Spray, Forcecage + Banishment[/i] [/size] [U][B]Equipment:[/B][/U][size=1] [b]Armor & Shield[/b] - None [b]Melee weapons[/b] -Dagger+1 +7/+2 (1d4+1, 19-20/x2) (2302gp, 1lb) [b]Ranged weapons[/b] -Crossbow, light masterwork (335 gp, 3lb) -20 bolts (cold iron, 4gp, 2lb) -20 bolts (silver, 42gp, 2lb) -5 bolts (adamantine, 300 gp, 1lb) [b]Miscellaneous Magical or Psionic Items[/b] -Ring of Counterspells: [i]Dispel Magic[/i] (4000gp, -lb) -Amulet of Natural Armor +2 (8000gp, -lb) -Ring of Sustenance (2500 gp, -lb) -Headband of Intellect +4 (crafted, 8000gp, 640xp, -lb) -Cloak of Displacement, minor (crafted, 12000gp, 960xp, 1lb) -Gloves of Dexterity +4 (16000 gp, -lb) -Vest of Resistance +4 (crafted, 8000gp, 640xp, 1lb) -Handy Haversack (2000 gp, 5lb) -Boots of Striding & Springing (5500gp, 1lb) -Moonstone Mask (crafted, 6000gp, 480xp, -lb) -Mithral Bells, 11 (3700gp, -lb) -Ioun Stones: Dusty Rose (5000gp, -lb) -Rod of Lesser Metamagic: Maximize (14000gp, 5lb) -Rod of Lesser Metamagic: Extend (3000gp, 5lb) -Blessed Book (crafted, 6250 gp, 1lb) - 368 pages full [b]Potions[/b] -2x Cure Serious Wounds (1500gp, -) -4x Cure Moderate Wounds (1200 gp, -) -1x Neutralize Poison (750gp, -) -1x Water Breathing (750gp, -) -1x Gaseous Form (750gp, -) -1x Spider Climb (300gp, -) [b]Mundane equipment[/b] -2x Explorer’s Outfit, high quality (40gp, 1 worn, 1 8lb) -2x Courtier’s Outfit (60gp, 12lb) -Miscellaneous Jewelry (250gp, -) -Potion Belt, masterwork (60gp, 1lb) -Spell Component Pouch (5gp, 1lb) -Bedroll (1sp, 5lb) -Flint & Steel (1gp, -) [b]Expensive Material Components[/b] Great Mage Armor: 16 x 25gp = 400gp True Seeing: 4 x 250gp = 1000gp Force Cage: 1 x 1500gp = 1500 gp Stoneskin: 4 x 250gp = 1000gp (Note - Still working on this section) Weight Carried: 28lb (rest in Haversack) Remaining money: about 2626 gp[/size] [u][b]Spellbook[/b][/u][size=1] - Level 0 Spells: [i]Resistance, Acid Splash, Detect Poison, Detect Magic, Read Magic, Daze, Dancing Lights, Flare, Light, Ray of Frost, Ghost Sound, Disrupt Undead, Touch of Fatigue, Mage Hand, Mending, Message, Open/Close, Arcane Mark, Prestidigitation[/i] - Level 1 Spells: [i]Mage Armor, Grease, Magic Missile, Burning Hands, Ray of Enfeeblement, Feather Fall, Protection from Evil, Obscuring Mist (50gp), Unseen Servant (50gp), Identify (50gp), Comprehend Languages (50gp), Charm Person (50gp), Sleep (50gp), Color Spray (50gp), Expeditious Retreat (50gp), Lesser Orb of Acid (50gp), Lesser Orb of Fire (50gp), Lesser Orb of Sound (50gp) + Shield[/i] - Level 2 Spells: [i]Scorching Ray, Blur, False Life, Knock, Alter Self (100gp), Arcane Lock (100gp), Acid Arrow (100gp), Glitterdust (100gp), See Invisibility (100gp), Hideous Laughter (100gp), Gust of Wind (100gp), Shatter (100gp), Darkvision (100gp), Fox’s Cunning (100gp), Fireburst (100gp) + Resist Energy [/i] - Level 3 Spells: [i]Fireball, Lightning Bolt, Secret Page, Greater Mage Armor, Protection from Energy (150gp), Arcane Sight (150gp), Clairaudience/Clairvoyance (150gp), Daylight (150gp), Displacement (150p), Haste (150gp), Fly (150gp), Water Breathing (150gp), Stinking Cloud (150gp), Bands of Steel (150gp), Resonating Bolt (150gp) + Dispel Magic[/i] - Level 4 Spells: [i]Stoneskin, Black Tentacles, Dimension Door, Greater Invisibility, Charm Monster (200gp), Fire Shield (200gp), Resilient Sphere (200gp), Polymorph (200gp), Stone Shape (200gp), Blast of Flame (200gp), Orb of Force (200gp), Burning Blood (200gp) + Remove Curse [/i] - Level 5 Spells: [i]Hold Monster, Cone of Cold, Teleport, Dismissal, Break Enchantment (250gp), Cloudkill (250gp), Feeblemind (250gp), Wall of Force (250gp), Overland Flight (250gp), Baleful Polymorph (250gp), Passwall (250gp), Arc of Lightning (250gp), Freezing Fog (250gp), Vitriolic Sphere (250 gp), Mass Fire Shield (250gp) + Mage’s Private Sanctum [/i] - Level 6 Spells: [i]Chain Lightning, Disintegration, True Seeing, Antimagic Field, Global of Invulnerability (300gp), Acid Fog (300gp), Contingency (300gp), Freezing Sphere (300gp), Fiendform (300gp) + Greater Dispel Magic [/i] - Level 7 Spells: [i]Prismatic Spray, Force Cage, Plane Shift (350gp), Power Word Blind (350gp), Delayed Blast Fireball (350gp), Finger of Death (350gp), Limited Wish (350gp) + Banishment [/i] [/size] [b][u]Description[/u][/b] Vaidun stands about six feet in height and has a slim build. His dusky skin in smooth and supple, and his features are refined and pleasant, if not overly handsome. His wide smile shows a perfect set of bright white teeth, and he wears his raven black hair long and braided. His eyes are like a pair of glittering onyx stones, and Vaidun prefers to keep himself clean-shaven and well dressed, being quite meticulous about his grooming. He dresses most often in soft leathers and fine silks, easily fitting in among the noble and wealthy of Waterdeep. His tastes extend to a love of fine jewelry, and he often accentuates his finery with select items of silver, gold and gems. [b][u]Personality[/u][/b] Keen and perceptive, Vaidun is quick to act and very practical, always able to point out both the strong points and flaws in any plan. His companions appreciate his honesty and forthrightness, and he is well respected among all that know him. Although a brave and confident individual, Vaidun willingly withdraws in the face of overwhelming odds, believing discretion to be the better part of valor. He is an excellent listener, and enjoys telling stories, as well. His sense of humor is well known, and he can often be found joking and laughing. Growing up in Tashalar and working for his family busioness, Vaidun developed a taste for fine wines and beverages. Undermountain Alurlyath is a particular favorite, and he has gone to great lengths to make the proper contacts in Skullport to ensure that he always has a limited quanity of that fine vintage on hand. He also enjoys music, stories and tales of far away places, fine works of art, and blends of excellent tobaccos. He has a great love of challenges of the mind, and is quick to accept any challenge that relies on wits to sustain him. Vaidun is familiar with most nations and large cities along the Sword Coast, having traveled extensively before settling in Waterdeep. When not busy adventuring or managing his shop, he can often be found gambling at the Gentle Mermaid or enjoying a drink at the Misty Beard. His mercantile ties to his homeland have served him well, and he helps his family supply fine Tashalar wines to the city for a substantial profit. Vaidun has an intense passion for language, and is something of a linguist, speaking over half a dozen languages. He see this as a way to increase his knowledge of the arcane, as it broadens the sources he can pursue in his quest for eldritch might. [b][u]Background[/u][/b] Vaidun hails from the southern realm of Tashalar, the son of a wealthy merchant lord. As such, his aptitude for magic was identified at an early age, and his family had the wealth to help him develop and harness that ability, apprenticing him to the wizard Glhoe Zarunn. After many years of study, Vaidun was deemed adequately schooled, and returned to help his family run their booming wine and liquor business. An adventurous streak, coupled with the need to be on his own, led Vaidun to begin accompany shipments to their destinations, and the young wizard traveled the Shining Seas and Lake of Steam regions, and all along the Sword Coast. Eventually, Vaidun settled in the City of Splendors., where he still acts as a front man for his family’s business when he is not busy adventuring. He spends the rest of his time adventuring, seeking the fortune and glory that comes with such pursuits. His adventuring career has taken him across the North. He has made incursions into Undermountain, explored caverns in the Star Mounts, trekked across the High Moor, and generally traveled far and wide across the Savage Frontier. He dreams of someday exploring the Fallen Lands and western Anarauch, hoping to discover the secrets of the ancient Netheril Empire. Vaidun keeps a quaint but well-appointed townhome in North Ward, on the north side of Tarsar’s Street just west of the Roaringhorn Villa. His shop, Kale’s Fine Wines and Spirits, is located near where the High Road and Trader’s Way meet. [/sblock] [/QUOTE]
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