hero4hire said:If there is still room I'd love to play.
I'd be interested in playing Bullet (he seemed to have a lot of depth)
Flying Tiger (I always just thought he was cool) and Kangaroo (who I renamed Outback when I GM'd) I consider myself a master of obscure Marvel villains, so I'd love to play even more obscure villians such as Marvel's Death-Stroke (and his goon henchmen the Terminators), Daddy Longlegs, Lunatik, ooo how about Meteor Man aka the Looter?
Hand of Vecna said:In the manstream Marvel Comics, the world knows Tony Stark is Iron Man He revealed himself a year or two ago. He's also Secretary of Defense for the United States now.
*wonder what sort of plots Madcap could cook up...... *
Kevin Perrine said:so yeah - jump in the thread, I'll try and have everything needed to hammer down getting everyone's final character stats by the end of the weekend and figure out when to start the game for next week.
real soon I think.
looking awesome everyone...
-kev-
GrayPumpkin said:Here's my first pass at Batroc. Comments and suggestions are welcome
BATROC THE LEAPER, PL: 9, , Name: Georges Batroc, Male, Size: Medium; INIT: +8, DEF 23/18; SPEED 30; MELEE +11, RANGED +11, MENTAL +7, SV: DMG +6, FORT +2, REF +15, WILL 0; STR 14, DEX 18, CON 14, INT 10, WIS 10, CHA 14.
SKILLS: Acrobatics* +11/5, Balance +8/2, Bluff +7/5, Climb +7/5, Diplomacy +4/0, Disable Dev* +4/4, Drive* +6/2, Gather Info +4/2, Hide +6/2, Intimidate +4/0, Jump +9/5, Move Silent +6/2, Pilot* +6/2, Sense Motive +4/4, Sleight/Hand* +8/2, Taunt +9/5.
FEATS: Attack Finesse (use dex mod. for melee attacks), Dodge (+1 def, or +2 def to one opponent), Evasion (use ref save instead of dmg save), Expertise ((- attack), (+ def), 5 max), Imp. Initiative (+4 to initiative), Imp. Trip (when tripping, can immediately attack), Instant Stand (standing up is a free action), Lightning Reflexes (+2 ref saves), Power Attack ((- attack), (+ dmg bonus), 5 max), Surprise Strike ( +1 dmg/2 pls if target flat), Takedown Attack (make add'tl attack if you stun), Arch-Nemesis (+2 attacks & saves vs. nemesis).
POWERS: AMAZING SAVE (REFLEX) [+9], AMAZING SAVE (DAMAGE) [+4], LEAPING (TRAINING) [+4], Extra: Super-Leap [+4], Extra: Bouncing [+4], STRIKE (SAVATE) [+3].
COST: abilities 20, combat 37, skills 23, feats 24, powers 31, weakness 0, total 135.
Velmont said:So, if you know the enforcer from the standard Marvel Universe, and have some suggestion how to spend my last points, gfi, or I'll just devellop myself a bit on them, on what they have done up to now.
No offense but I have trouble seeing Batroc leap 300 some odd feet with his Super-Leap on a full round action. (That's what the extra does right? doubles the distance per power level so 4 ranks would be x16 the distance)
GrayPumpkin said:None Taken.
This why I put up here so others could comment on stuff like this. I had actually originally meant to take that as a partial extra but then spaced it somehow. I’m figuring 2 levels might be more in the ballpark of what Batroc could do.
Kevin Perrine said:you'd all know either by name or having worked with OR fought with the following, you can choose how you feel about them personally and professionally: -kev-