Does anyone remember the details of the encounter with the froghemoth in S3? If you do, would you mind sharing?
FROGHEMOTH: AC 2 (tentacles)/4 (body)/6 (tongue), Move
2”//8” (4” in swamp), HD 16, hit points 21 (per tentacle)/105
(body)/14 (tongue), 1 or 4 attacks, damage per attack is 5-
50 or 5-8. Fire does not harm the froghemoth, but it has a 20%
chance of driving the thing back for 1 round (this includes
laser shots). Needlers and gas do it no harm. Cold slows it to
half speed and attack rate for 1 round. Lightning does 1 hit
point per die of damage. Blasters cause normal damage, as
do regular weapons such as swords, spears, etc. The creature
is non-intelligent and larger than man-sized. USE ILLUSTRATION
#33 if encountered on the bridge.
Whether this is a mutated thing or the adult form of some
specimen loosed from captivity, it is unquestionably the most
fearsome of all the terrible life forms on the level. The
froghemoth’s 18’ long, 10’ wide body is yellow-orange on the
belly, shading to a medium green on its back and thick,
bowed rear legs. from its shoulder area sprout fourtentacles,
two from each shoulder, which are green on top and
yellowish underneath. The creature’s nostrils are stalk-like,
and its three eyes are housed on a retractable protruding
appendage which is withdrawn when danger threatens the
optics. The froghemoth will often submerge its body several
feet beneath the water, trail its tentacles ashore, and watch
with its eye appendage at water level - this, along with the
nostril stalks, appears to be a plant growth of some sort.
The frog-thing is also able to capture prey with its long,
barbed tongue. This member can be flicked out to a distance
of 10’. Unless the creature caught by the tongue is able to
hold fast to something quickly - such as a tree, rope, etc. -
it will be drawn that very round to the froghemoth’s gaping
jaws and torn to shreds. It will swallow prey whole on a “to hit”
roll of 19 or 20. (If a character is grabbed, the chance to hold
onto some object, if any exists to grab, is the roll of a d6,
discounting 1 or 2 as surprised and unable to hold on to
anything, compared to the roll of a d8 for the monster, if the
monster’s roll is higher, the character is drawn into its mouth.
The tongue has an 18/50 strength, so any creature with lesser
strength will eventually be pulled into the maw of the
froghemoth, unless the tongue is severed. Any prey resisting
the tongue will cause the creature to either grasp it with a
tentacle or draw its head to the morsel and eat it that way
(50% chance for each). If prey is escaping, the creature will
pursue for 2-5 rounds out of the water - but only in the
swampy area to the southeast of the lake.
Any searcher will find 1 gem per turn spent searching the
bottom of the lake bed. An unassisted diver may remain
under water one round. Base value is 100 g.p. per gem. (An
insane technician spread these here after finding crates of
them taken from some rich world somewhere. Of course,
many are now totally lost under muck, and others are else
where, but not less than 51 nor more than 100 can be found in
the lake.) At the point marked with an “X” the monster has
built a nest of tree trunks and debris. Therein can be found bits
of skulls and bones, a twisted laser rifle, a poison gas
grenade, an atmosphere analyzer (30% chance of being
functional), a plastic model of the level, and a metal chest
filled with small gold bars (100 bars, each weighing 12 g.p.) If
the chest is carefully examined it will be noted that it has a
small compartment in which is a dial. The chest and its
contents can be made absolutely weightless for up to one
hour per charge of a power disc. Chest capacity is 3 cubic
feet.