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General Tabletop Discussion
Character Builds & Optimization
VoP/Monk build for review
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<blockquote data-quote="MarauderX" data-source="post: 1374101" data-attributes="member: 9990"><p>Seems like he should be on the back lines, sniping opponents while running at his insane monk speed, as his Str is rather weak. I wouldn't take feats to boost stunning unless you want that to be your schtick, as it's rather weak against the typical baddies you may face. Think about your stun DC and the normal modifier for the critters you run into. Sure some will be easier than others, but to what avail? The baddie is stunned. That's it. </p><p></p><p>I would gear up a monk at your level to be more gimmicky, where tripping, grappling, etc. become his thing, as at higher levels it seems to matter more to be able to hold up the BBEG while the rest of the party sweeps out the rest of the peons. With your current build you may survive, but you are doing little to actually assist the party except drawing fire to your high AC and hope not to get tagged too often. While that's useful, it's also good to be able to dish out the damage or otherwise hinder your opponents (trip, disarm, etc.) in case your opponents are ignoring you, and they will sometime in the future. </p><p></p><p>Otherwise it's a very creative build, and would be fun to role-play the weak monk who shows up with his arms folded and all who try to lay a hand on him fail.</p></blockquote><p></p>
[QUOTE="MarauderX, post: 1374101, member: 9990"] Seems like he should be on the back lines, sniping opponents while running at his insane monk speed, as his Str is rather weak. I wouldn't take feats to boost stunning unless you want that to be your schtick, as it's rather weak against the typical baddies you may face. Think about your stun DC and the normal modifier for the critters you run into. Sure some will be easier than others, but to what avail? The baddie is stunned. That's it. I would gear up a monk at your level to be more gimmicky, where tripping, grappling, etc. become his thing, as at higher levels it seems to matter more to be able to hold up the BBEG while the rest of the party sweeps out the rest of the peons. With your current build you may survive, but you are doing little to actually assist the party except drawing fire to your high AC and hope not to get tagged too often. While that's useful, it's also good to be able to dish out the damage or otherwise hinder your opponents (trip, disarm, etc.) in case your opponents are ignoring you, and they will sometime in the future. Otherwise it's a very creative build, and would be fun to role-play the weak monk who shows up with his arms folded and all who try to lay a hand on him fail. [/QUOTE]
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