Lordhawkins9
First Post
This item was released through DDI within the Article "Boss Laughter":
Dungeons & Dragons Roleplaying Game Official Home Page
Pretty much a textbook examle of what I've truely come to hate about 4th edition items, and how they've lost anything special about them.
Walking Death has several different levels it can be used for, as with many alchemical items WotC has come up with...this has Epic Fail written all over it.
If your character is so inclined to poison a high level opponent, you can spend 125,000 gold pieces, trick your opponent into drinking/eating this and after 1-6 HOURS they get an upset stomach.
A 30th level opponent would have several hundred hit points. IF the poison "hits", (not that great of a chance) they start taking 20 ongoing. So if you hit and if they blow their next 10+ saving throws...you're good!
Am I missing some hidden use for this item, or does WotC really have no idea on how their own rules work? Seems like a complete waste to me.
Dungeons & Dragons Roleplaying Game Official Home Page
Pretty much a textbook examle of what I've truely come to hate about 4th edition items, and how they've lost anything special about them.
Walking Death has several different levels it can be used for, as with many alchemical items WotC has come up with...this has Epic Fail written all over it.
If your character is so inclined to poison a high level opponent, you can spend 125,000 gold pieces, trick your opponent into drinking/eating this and after 1-6 HOURS they get an upset stomach.
A 30th level opponent would have several hundred hit points. IF the poison "hits", (not that great of a chance) they start taking 20 ongoing. So if you hit and if they blow their next 10+ saving throws...you're good!
Am I missing some hidden use for this item, or does WotC really have no idea on how their own rules work? Seems like a complete waste to me.