Wik
First Post
Well, in most D&D games, yeah, I'm all for wandering monsters. Hell, I've run entire campaigns based off random encounter tables - there's something great about rolling an out of the blue monster, and then trying to figure out (often based on the informed guesses of players) what the hell it's doing there.
However, in 4e? No. I'm against them, simply because wandering monsters add far too much time to the adventure. Why spend an hour dealing with what are basically goblins out for a jog? I'll really only use them if I'm pretty sure they won't end up in a fight and thus eat up a bunch of time.
However, in 4e? No. I'm against them, simply because wandering monsters add far too much time to the adventure. Why spend an hour dealing with what are basically goblins out for a jog? I'll really only use them if I'm pretty sure they won't end up in a fight and thus eat up a bunch of time.