That's what I'm saying. Adventure design has stagnated so much that the best thing in this book is a reprint of a 33-year-old map. They didn't improve it or next-level it in any way; they just hit copy and paste. I appreciate the respect for the original work, but they could've
tried to do "Ravenloft improved." Instead, it just looks like they're doing "Ravenloft again," plus enough filler to reach their mandated page count. If I wanted an exact copy of I6, I'd just
buy a copy of I6. The original module had a lot of great ideas, but why don't they try to come up with some
new great ideas?
It seems like they thought I6 was 100% perfect (which is obviously false), and that there was no way they could do any better than that (which is apparently true). It's cheap and safe. They're not trying to achieve something truly great and advance the state of the art; they're just cashing in on a property they already own, where all the creativity has already been done for them. Like Hollywood.
Of course, this is just my opinion based on what they've revealed so far. I'll eat my words if the rest of the adventure has any great, original, innovative ideas (from this century).
I've already pre-ordered it, and I'm sure I'll get value out of it (because, hey, 5e Ravenloft), but I expect this'll be my last WotC purchase for quite a while.