Halflings are 4' tall in 4E, putting them just inside the Medium size category, meaning they carry no size penalty to strength.
I assume you're taking this from the dwarf race, them being 4' tall and Medium? That sounds close, but you have to realize that dwarves are generally almost as wide as they are tall (classically), and even D&D dwarves are very bulky, which gives them their medium size. Halflings, on the other hand, are nowhere near as big around as dwarves, and though I can't recall specifics, there are a few small races in 3.0 and 3.5 that are able to be about 4ft tal; I'm pretty sure the gnome is one of theml. So I think they'll stay small, and they'll use the -4/-5 size penalty to represent a halfling's lower overall brawnyness.
Satori said:
Me! said:
Semi-unrelated...
...but I love that idea.
Thanks. It's a pretty simple thing, really...
Light Weapon; 1d4 damage
One-Handed Weapon; 1d6 damage
Two-Handed Weapon; 1d8 damage
Thrown Weapon; 1d4 damage
Projectile Weapon; 1d6 damage
Bludgeoning Weapon; 20/x2 Crit, +1 size to damage die (1d6 to 1d8, etc...)
Piercing Weapon; 20/x3 crit
Slashing Weapon; 19-20/x2 crit
And each Martial weapon gains 1 Weapon Point, which can be spent on various weapon abilities (such as Reach, Can be used to Trip, +1 size to damage die, +1 crit threat, Double Weapon, and so on...). Finally, a Masterwork Weapon has extra WP's, and has a cost of Total extra WP squared, x300g (max +5 WP).