VeitHolderhek
First Post
This is my very first character ever. Before this Warblade, I had never read a D&D book in my life. And so I come to you, EN World, for advice on building him.
Here's my stats:
6th Level Dwarf, Chaotic/Good, 4'6, 265lbs.
20 STR (+2 from gauntlets)
12 DEX
16 CON
14 INT
11 WIS
11 CHA
50 max HP
+6/+2 base attack bonus
Maul: +14/+9 1d10 X3crit
Glaive: +14/+9 1d8 X3crit
Speed: 20ft
Initiative +5
Fortitude: 7
Reflex: 3
Will: 2
AC: 21 (full plate)
Touch AC: 19
Flat-Footed AC: N/A
Feats and abilities:
Martial Study
Adaptive Style
Critical Confirmation
Dodge
Uncanny Dodge
Improved Uncanny Dodge
Improved Initiative
Clarion Commander (DM's Discretion, my character has been nothing but a natural leader in the campaign so he granted this to me without prerequisites.)
Skills:
Bluff +4
Concentration +8
Diplomacy +4
Intimidate +8
Jump +8
Knowledge (local) +4
Knowledge (Martial) +4
Maneuvers:
Action Before Thought
Emerald Razor
Disrupting Blow
Disarming Strike
Exorcism of Steel
Claw At The Moon
Stances:
Stonefoot Stance
Bolstering Voice
Stuff: +2 Full Plate
Satchel: 5 Throwing Axes
Signal Whistle
Waterskin
1657g 31s 71c (We were divided up into three groups of two and given 10 platinum pieces per group. Most of mine went to a companion, a 5th level human paladin, for his equipment, that's what's left over.)
Alright. Now for the questions.
I kinda messed up on the maneuvers, I think I shouldn't have taken so many Diamond Mind maneuvers and taken something else like Death From Above, but I think I know what I want for my 7th level maneuver: Iron Heart's Lightning Throw, because throwing a maul would be beastly. The only problem is Lightning Throw is an 8th level maneuver. Any suggestions on an equally beastly move? Would I be able to just put off getting another maneuver until level 8?
It's not like this character is nerfed because of the lack of many damage based maneuvers, he took out a Hill Giant 95% on his own in 5 turns thanks to a +4 AC racial, Action Before Thought, Claw At The Moon, and a little planning from a throwing axe and chain. (Ever seen Star Wars episode 5?) But would a maneuver change be legal? If so, at what level? How would I ask the DM to let me do that if it's not legal?
The intent is for him to shoot for Master of the Nine. Is he a good character so far? Do I have to take maneuvers from every school to reach Master of the Nine? I only have 13 maneuvers to throw around, so what's the best school to delve deep into?
Here's my stats:
6th Level Dwarf, Chaotic/Good, 4'6, 265lbs.
20 STR (+2 from gauntlets)
12 DEX
16 CON
14 INT
11 WIS
11 CHA
50 max HP
+6/+2 base attack bonus
Maul: +14/+9 1d10 X3crit
Glaive: +14/+9 1d8 X3crit
Speed: 20ft
Initiative +5
Fortitude: 7
Reflex: 3
Will: 2
AC: 21 (full plate)
Touch AC: 19
Flat-Footed AC: N/A
Feats and abilities:
Martial Study
Adaptive Style
Critical Confirmation
Dodge
Uncanny Dodge
Improved Uncanny Dodge
Improved Initiative
Clarion Commander (DM's Discretion, my character has been nothing but a natural leader in the campaign so he granted this to me without prerequisites.)
Skills:
Bluff +4
Concentration +8
Diplomacy +4
Intimidate +8
Jump +8
Knowledge (local) +4
Knowledge (Martial) +4
Maneuvers:
Action Before Thought
Emerald Razor
Disrupting Blow
Disarming Strike
Exorcism of Steel
Claw At The Moon
Stances:
Stonefoot Stance
Bolstering Voice
Stuff: +2 Full Plate
Satchel: 5 Throwing Axes
Signal Whistle
Waterskin
1657g 31s 71c (We were divided up into three groups of two and given 10 platinum pieces per group. Most of mine went to a companion, a 5th level human paladin, for his equipment, that's what's left over.)
Alright. Now for the questions.
I kinda messed up on the maneuvers, I think I shouldn't have taken so many Diamond Mind maneuvers and taken something else like Death From Above, but I think I know what I want for my 7th level maneuver: Iron Heart's Lightning Throw, because throwing a maul would be beastly. The only problem is Lightning Throw is an 8th level maneuver. Any suggestions on an equally beastly move? Would I be able to just put off getting another maneuver until level 8?
It's not like this character is nerfed because of the lack of many damage based maneuvers, he took out a Hill Giant 95% on his own in 5 turns thanks to a +4 AC racial, Action Before Thought, Claw At The Moon, and a little planning from a throwing axe and chain. (Ever seen Star Wars episode 5?) But would a maneuver change be legal? If so, at what level? How would I ask the DM to let me do that if it's not legal?
The intent is for him to shoot for Master of the Nine. Is he a good character so far? Do I have to take maneuvers from every school to reach Master of the Nine? I only have 13 maneuvers to throw around, so what's the best school to delve deep into?