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Warcraft D&D Map 1: "The Haunting of Barrenrim"

dead_radish

Explorer
Narash calls out to Tedd. "Tedd! Take cover! They are clearly here for you!" He then turns his attention to the nearest creature again, swinging his halberd at the beast. Assuming he destroys it, he will then move to position himself between Tedd and the door to the hut in such a way that he can use his great reach to prevent the creatures from following.

OOC: Attack, if successful, move, and then use AoO's and Large and In Charge to prevent anything from moving towards Tedd.
 

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Rayex

First Post
Kiero position herself protectively infront of Tedd, while a short prayer to the Earth Mother is muttered under her breath.

OOC: Casting bless.
 


sophist

First Post
Shannyn lets loose an arrow but this time unfortunatly it goes wide.*

The creatures still concentrate on Tedd except one, but since Tedd tries
ducking away after Narah's call, only one hits barely.**

While Tedd retreats towards the great hall, and Kiero blesses all fighting
the black wisp human creatures, Kosk appears in the open door and after
a moment of consideration casts a spell. Two missiles shoot from his hand
and strike the creature turned to Narash unerringly.*** AND THE CREATURE VANISHES AS IF IT HAS NEVER BEEN THERE.



* AC 9
** AC 11,10, 17, one fubled last time
*** dmg 9
 
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dead_radish

Explorer
Narash grins, and lets loose a loud bellow. "Take that, foul creatures! Feel our steel and our magics, and fall back!"

He swings his halberd in wide arcs, covering Tedd. He will follow behind, about 10 feet away, to be sure nothing catches him as he goes.
 

dead_radish

Explorer
Narash grins, and lets loose a loud bellow. "Take that, foul creatures! Feel our steel and our magics, and fall back!"

He swings his halberd in wide arcs, covering Tedd. He will follow behind, about 10 feet away, to be sure nothing catches him as he goes.
 

Rayex

First Post
"Hurry Tedd, get inside quick!" Kiero whispers, then gently give Tedd a shove in the right direction.

She will move towards the door, but doing so as she is always between Tedd and the creatures.
 



sophist

First Post
Tedd at last leaves combat ... and retreats inside.

While the creatures are bend on following him, they get in the way of Narash's halberd, which stops thems for a moment. That allows Tedd to duck inside.

Shannyin fires yet another arrow, this time blowing right through the creature she already hit two times ... *

The creatures seem confused for a moment, having lost track of Tedd, but then turn to Narash, who feels a cold so deep that eats away his life force, as one of them manages to hit him, almost, it seems for revenge that Shannyn has hurt it so. **

Kiero has coverd Tedd's retreat and now guards the door, where Kosk is using her cover to safely cast one more spell at the creatures, target the one that hit Narash, and increasing the damage from the arrows. *** It humanoid outline is amost compleatly transluctent now.

________________________________________________________________
* Hit AC 26, miss chance 65, no crit possible, but dmg 9! anyway.
** dmg 4
*** dmg 7
//for completeness, I added combat ststs from my back notes above, see particularly post #44, where I found an error in my calculations.
 
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