Can:
1) ally ready an action (to attack after the warlord makes his attack)
2) warlord hits with warlords favor
3) ally now swings (with the bonus) and initiative is set at 1 faster than the warlord now
4) allies turn comes up again (with the bonus)
5) warlord finally goes again and now the bonus goes away
In my case, I made a Tact Warlord (18 int = +5 bonus in warlords favor) and with this sequence you can make it last 2 rounds worth.
I just wanna make sure that this is an officially approved sequence because it seems pretty overpowered.
1) ally ready an action (to attack after the warlord makes his attack)
2) warlord hits with warlords favor
3) ally now swings (with the bonus) and initiative is set at 1 faster than the warlord now
4) allies turn comes up again (with the bonus)
5) warlord finally goes again and now the bonus goes away
In my case, I made a Tact Warlord (18 int = +5 bonus in warlords favor) and with this sequence you can make it last 2 rounds worth.
I just wanna make sure that this is an officially approved sequence because it seems pretty overpowered.