Fedifensor
Explorer
Okay, I'm working on a Dragonborn Fighter, and I was considering the multiclass feat Warrior of the Wild. I want to make sure I'm correct on how the Hunter's Quarry class feature works with the once per encounter limit.
A normal ranger can designate a quarry once per turn as a free action, and that designation remains active until the end of the encounter, the quarry is defeated, or you designate a different quarry.
So, it sounds like I could pick a quarry, and that designation would last until that target is defeated or the end of the encounter. Meanwhile, I get bonus damage against that target. Sounds pretty nice...especially when going up against an elite or solo creature. The only difference between this version and the ranger version is that I can't switch targets in a combat once I choose one. Is that correct?
Also, I assume the bonus damage is still based on my level, so it goes up as I hit the Paragon and Epic tiers. Right?
A normal ranger can designate a quarry once per turn as a free action, and that designation remains active until the end of the encounter, the quarry is defeated, or you designate a different quarry.
So, it sounds like I could pick a quarry, and that designation would last until that target is defeated or the end of the encounter. Meanwhile, I get bonus damage against that target. Sounds pretty nice...especially when going up against an elite or solo creature. The only difference between this version and the ranger version is that I can't switch targets in a combat once I choose one. Is that correct?
Also, I assume the bonus damage is still based on my level, so it goes up as I hit the Paragon and Epic tiers. Right?