I talked about my barbarian issue before, which turned out to not be an issue at all once I reworked the encounter rate and such. Problem is, now I have another issue in that I'm afraid I might have pushed the characters too much this last session.
Party comp: Level 8 Bear Totem Barbarian, Level 6 Champion Fighter and Level 6 Paladin
On their way to a certain town, the group go diverted into some dark and shady looking woods. Inside there was a druid doing experiments to people, turning them into trees and wolf monsters (Werewolves from the MM only with resistance instead of immunities). They fought the first encounter (two treants in a very weakened state) and did rather well, right after when they continued, they fought the second encounter and the barbarian was charmed by the lamia they were fighting into giving themselves up. The barbarian helped subdue the rest of the party and take them to the druid where they were all tied up and put into a cell, awaiting their turn in the treant making ritual. They managed to get free and fought the druid and his 3 wolf monsters. The fight was incredibly hard, with them killing everything but the last wolf monster before everyone was KOed (the fighter died). I had a NPC wolf monster who retained his sanity help and kill the remaining enemy, saving the barbarian and the paladin.
I had 6 dire wolves as the druid's patrols, set up to be the last encounter as they tried to escape the woods. The fighter's player was given the Sane Wolf Monster to play until his fighter gets revived. Before they set out to escape, the barbarian chose to go out of the cave they had been hiding in to retrieve his fallen shield but was spotted by the patrols (I had it planned that 3 dire wolves would be scouting that area but if they stealthed, it would be easy to escape). The wolves spotted the barbarian and attacked. They managed to kill 2 dire wolves but the other escaped and called for back-up. The group ran away but their stealth checks were low and were spotted by the other dire wolves and ambushed. Three dire wolves attacked the party but the barbarian and the paladin were KOed after killing just one and weakening the other, the Wolf Monster was fine and still kicking with his resistance to damage. He killed another and hurt the third who then ran away and called the last dire wolf. When the two dire wolves returned, the Wolf Monster fought them and was nearly killed. I had warned them that the Wolf Monster would opt for self-preservation over risking his life to saving them, yet I still had him drop down to 3 HP before running away (the last dire wolf was 11 hp away from dying), but the fighter left the decision up to me whether the Wolf Monster would run away....I figured he would and thus the TPK happened.
Honestly, during the last segment with the Dire Wolves the players had horrible luck, plus the barbarian was out of rage for the day. I, on the other hand, had amazing luck with the encounter's attacks (several crits) which made me feel even worse.
Here's the thing, I don't like fudging rolls and once I prepare a scenario I don't like taking or putting on more encounters. I feel that, if they are too difficult to fight then the players can always run away. This time it was different since they were trying to escape but bad rolls made it impossible.
I hate killing PCs, especially Total Party Kills. I don't enjoy them and I groan every time I roll high or crit against players. After the TPK, everyone just had a moment of awkward silence, we gathered our things and left. I live with the barbarian and he just went silent and locked himself in his room, quite calm looking but I know he's pissed. They had a great team with a great thing going too, they were considered local heroes and even gained a keep of their own...we spent so much time RPing out the staff in the keep. They were also the first time that the whole damn party was Good aligned and acted like it. The TPK just made me feel horrible after knowing all this.
Was it too much, should I have dialed it back a bit? Should I recon it, make it so it never happened or that they survived? Should I make some plot where they are resurrected for a greater plot? I'm at a lost here...
Party comp: Level 8 Bear Totem Barbarian, Level 6 Champion Fighter and Level 6 Paladin
On their way to a certain town, the group go diverted into some dark and shady looking woods. Inside there was a druid doing experiments to people, turning them into trees and wolf monsters (Werewolves from the MM only with resistance instead of immunities). They fought the first encounter (two treants in a very weakened state) and did rather well, right after when they continued, they fought the second encounter and the barbarian was charmed by the lamia they were fighting into giving themselves up. The barbarian helped subdue the rest of the party and take them to the druid where they were all tied up and put into a cell, awaiting their turn in the treant making ritual. They managed to get free and fought the druid and his 3 wolf monsters. The fight was incredibly hard, with them killing everything but the last wolf monster before everyone was KOed (the fighter died). I had a NPC wolf monster who retained his sanity help and kill the remaining enemy, saving the barbarian and the paladin.
I had 6 dire wolves as the druid's patrols, set up to be the last encounter as they tried to escape the woods. The fighter's player was given the Sane Wolf Monster to play until his fighter gets revived. Before they set out to escape, the barbarian chose to go out of the cave they had been hiding in to retrieve his fallen shield but was spotted by the patrols (I had it planned that 3 dire wolves would be scouting that area but if they stealthed, it would be easy to escape). The wolves spotted the barbarian and attacked. They managed to kill 2 dire wolves but the other escaped and called for back-up. The group ran away but their stealth checks were low and were spotted by the other dire wolves and ambushed. Three dire wolves attacked the party but the barbarian and the paladin were KOed after killing just one and weakening the other, the Wolf Monster was fine and still kicking with his resistance to damage. He killed another and hurt the third who then ran away and called the last dire wolf. When the two dire wolves returned, the Wolf Monster fought them and was nearly killed. I had warned them that the Wolf Monster would opt for self-preservation over risking his life to saving them, yet I still had him drop down to 3 HP before running away (the last dire wolf was 11 hp away from dying), but the fighter left the decision up to me whether the Wolf Monster would run away....I figured he would and thus the TPK happened.
Honestly, during the last segment with the Dire Wolves the players had horrible luck, plus the barbarian was out of rage for the day. I, on the other hand, had amazing luck with the encounter's attacks (several crits) which made me feel even worse.
Here's the thing, I don't like fudging rolls and once I prepare a scenario I don't like taking or putting on more encounters. I feel that, if they are too difficult to fight then the players can always run away. This time it was different since they were trying to escape but bad rolls made it impossible.
I hate killing PCs, especially Total Party Kills. I don't enjoy them and I groan every time I roll high or crit against players. After the TPK, everyone just had a moment of awkward silence, we gathered our things and left. I live with the barbarian and he just went silent and locked himself in his room, quite calm looking but I know he's pissed. They had a great team with a great thing going too, they were considered local heroes and even gained a keep of their own...we spent so much time RPing out the staff in the keep. They were also the first time that the whole damn party was Good aligned and acted like it. The TPK just made me feel horrible after knowing all this.
Was it too much, should I have dialed it back a bit? Should I recon it, make it so it never happened or that they survived? Should I make some plot where they are resurrected for a greater plot? I'm at a lost here...