Jester David
Hero
It is a level 1-5 adventure that takes place entirely in a city. I doubt the gods, nations, and like will matter.There's the rub. I have no doubt one could convert Waterdeep: Dragon Heist to Sharn: Daelkyr Heist or whatever. I'm just suspicious of the idea of doing it on the fly with no real prep -- and making it actually feel like it belongs in the world of Eberron I mean. The powers that be, the relationships between gods and mortals, the structure of the nations and the basic premises of the adventurers' place in the world are pretty different between the Realms and Eberron and Planescape and Darksun.
The big thing is getting the pulpy tone of the world. And a large heist seems about perfect for that. Present the PCs as investigators, and Dragon Heist should be perfect in Eberron.
You do realize you just described every adventure published prior to 1985 as “crappy”, right?I would think that any adventure that could be easily adapted to any of them on the fly was probably a pretty crappy adventure in the first place.