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We need to talk

Mark Hope

Adventurer
Slife said:
I thought it was evident.

Um...


God fudges to prevent TPKs?
Not bad.

Ooh, what about: God fudges to protect his Mary-Sues with free resurrection spells?

Or is that too close to the line?

;)
 

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Slife said:
Originally Posted by Stephen Hawking
God not only plays dice with the universe, but sometimes throws them where we can't see them.

You know, I hate playing D&D with God. He's such a munchkin. His characters are always casting miracle, never mind their character level. I swear his dice are loaded -- too many natural 20s. And I'll tell you, the earthquakes and floods he causes when he rolls the occasional 1 make a real mess of the battlemat. Doesn't get along well with the other players, either -- insisted we kick poor Lucifer out just because Lucifer was roleplaying a chaotic alignment accurately and wouldn't follow God's character's lead.

<break>

Qualidar, if you're a 13th level Dungeon Master, watch out -- Waldorf will completely pwn you.
 





orsal

LEW Judge
Fishbone said:
That was like the ultimate fudge.

Yeah, the DM decided he didn't like the way the campaign was going -- the PCs weren't behaving as he had wanted -- so he engineers a TPK in order to start anew. TPKs are bad enough, but I really hate railroading, so when the DM railroads a TPK, I just get fed up. He wants a new campaign? Fine. I want a new DM.
 

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