He doesn't - Miss Muffet dies when her HP hit 0 (unless she is crucial to the story). The death and dying rules only work for PCs and "relevant" NPCs.Wolfspider said:But D&D involves heroes, and I just can't find it in my imagination to think that Conan the Cimmerian has the same chance to die from his wounds as Little Miss Muffet.
God I hope so. The waiting is killing me.Wolfspider said:Can we move on to 4e now?
Can you give an example of what might be a *good* rule to cover death and dying? Your criticism of the current rule is presumably informed by the idea that there's a better option, and I'd like to see it.KarinsDad said:I'm glad that these rules might work for your game. They don't work for me. I do not think that they are well thought out at all and will be a common source of 4E house rules. Several of the new WotC rules are bad rules. ...
And trust me, if a rule is good, I'll give it it's due praise. I really really appreciate good rule design. So far, we haven't seen a lot of good rules out of the solid rules we know.
ruleslawyer said:Can you give an example of what might be a *good* rule to cover death and dying? Your criticism of the current rule is presumably informed by the idea that there's a better option, and I'd like to see it.
Gotta go with Wolfie on this one.Wolfspider said:Just because he hasn't come up with a better system yet doesn't mean that the current system is beyond critique.
If you're sending food back to the kitchen because you don't like it, whether or not you can cook, that's one thing. When you send your sauteed skate wing back with the injunction that the wing should have been prepared using one of several other methods, I'd consider it within the chef's right to wonder which other preparation you were thinking of.KarinsDad said:Quite frankly, WotC appears to adding quite a few inferior rules, just for the sake of simplicity when there are other rules just as simple that they could use, but do not have nearly as many issues with them.
I was actually thinking that the Die Hard feat would allow you to keep going in the negatives but you've still got to make your three rolls, and if you fail, you suddenly drop dead.DarenCommons said:and everyone liked it. It only came up once but it was more fun than counting to ten.
We've already decided to house rule that the Die Hard feat will give a fourth roll....
Fifth Element said:In 3E we know precisely how long it will take a character to die if he does not stabilize, based on his negative hit points reaching -10. In 4E there will be uncertainty, though there will be a minimum of 3 rounds, as you point out. Why is one metagamey but not the other?
Pretty typical situation in 3E:
"What are you at, Bob?"
"-5 hit points."
"Cool. The cleric has time to heal me first before heading over to stabilize you. You have five more rounds."