HeapThaumaturgist
First Post
So here's my take on this. Might seem a little odd, but I've done it before and it made people happy.
Give them 20,000 bucks as-per Plane Sailing's suggestion. RP out them getting this first big fat check. Do the Wealth score adjustments.
Then give them all a bonus to Profession checks. Like the Windfall feat.
Heck, in one position, I gave a character the Windfall feat to represent marrying into a powerful merchantile family.
Setting low-end limits or treating it all as a lump sum or treating the salary as a unique cash influx each time it comes down the pipe is, IMHO, losing sight of the system.
There's too much going on in the back-end (characters/story) to take it into account on the front end (the rules). Debt, investments, lifestyle changes, etc. Plus, simpler is better. You don't have to track time ("Uh, I think it's been a week ..."), you don't need to do anything for the players beyond the first time. They get a Wealth increase, they mark down a bonus to Profession checks (+2, maybe?) and your job is complete.
--fje
Give them 20,000 bucks as-per Plane Sailing's suggestion. RP out them getting this first big fat check. Do the Wealth score adjustments.
Then give them all a bonus to Profession checks. Like the Windfall feat.
Heck, in one position, I gave a character the Windfall feat to represent marrying into a powerful merchantile family.
Setting low-end limits or treating it all as a lump sum or treating the salary as a unique cash influx each time it comes down the pipe is, IMHO, losing sight of the system.
There's too much going on in the back-end (characters/story) to take it into account on the front end (the rules). Debt, investments, lifestyle changes, etc. Plus, simpler is better. You don't have to track time ("Uh, I think it's been a week ..."), you don't need to do anything for the players beyond the first time. They get a Wealth increase, they mark down a bonus to Profession checks (+2, maybe?) and your job is complete.
--fje