A pc in my game recently contracted lycanthropy, the wolfy kind. In figuring out the rules, I've come to the conclusion that being a werewolf is *terrible* from a game perspective. You lose four levels (+2 char level adjustment, 2 baloney "wolf" levels) and gain very little in return.
My primary objection is the "wolf levels" the player is being required to take. What a waste! Am I missing something here? Are there benefits that I haven't thought about? The +2 wisdom, Iron Will feat and damage reduction 5/silver (he's afflicted, not natural) might be worth the +2 character level adjustment, but the loss of the character levels to "wolf levels" is just murder.
Can anyone point me in the direction of 3.5 content that deals with Lycanthropy in a more player-friendly fashion? I relish the idea of having a werewolf PC, but the rules treatment is so loopy.
very best,
Carpe
My primary objection is the "wolf levels" the player is being required to take. What a waste! Am I missing something here? Are there benefits that I haven't thought about? The +2 wisdom, Iron Will feat and damage reduction 5/silver (he's afflicted, not natural) might be worth the +2 character level adjustment, but the loss of the character levels to "wolf levels" is just murder.
Can anyone point me in the direction of 3.5 content that deals with Lycanthropy in a more player-friendly fashion? I relish the idea of having a werewolf PC, but the rules treatment is so loopy.
very best,
Carpe