Yaarel
🇮🇱He-Mage
Sorting thru the power sources and planes.
The cosmic Weave refers to the magical aspect of the ethereal force. Force itself is still and constant, such as gravity, but when fields of force shift and move the activity is energy.
The arcane tends to engage the Weave from the material plane by means of material components, each of which has natural peculiar magical properties. Arcanism studies these properties protoscientifically and engineers magical technologies.
By contrast, divine tends to engage the Weave from the astral plane by means of symbols, each of which is part of the meaningful language of a particular culture. The divine is community oriented and collective, being the language, worldview, and ways of life that a group shares in common. Divinism attunes the essential symbols of the deep structure, the sacred core of a culture.
Both arcane and divine engage sympathetic magic, where the manipulation of one object influences a target object that resembles it. However the divinist focuses on symbols that the objects share in common, typically a deeper universal symbol that the target object is part of. By contrast, the arcanist focuses on the objects themselves, and any specific properties that they share in common, like flammable bat guano for a flying Fireball incineration. The Weave inherently behaves sympathetic-magically, including both mental and physical aspects.
The main planes are three levels of a great chain of being.
Astral plane = stuff of thought (aster)
Ethereal plane = force (ether)
Material plane = matter
Note, the material plane includes the shallow ethereal forces, like gravity and telekinesis. Also the deep ethereal that disconnects from the material planes, often behaves in patterns corresponding to the dreams and memories of the thought constructs in the astral plane.
Also note, an object of matter can exist as a virtual object in the ethereal plane made out of force but having its form. The object can also exist in the astral plane as an information construct, like an object in a dream.
Within this D&D planar cosmology and its magical arcane and divine sources, where does psionic and primal fit in?
The psionic power source exists at all planar levels, simultaneously. A mind thinks thoughts astrally. It manifests a personal aura of mental influence etherally, whence telekinetic force and other psionic activity. The mind becomes a unique person with an individual consciousness of a body, materially.
Somehow, matter allows the selfless infinite consciousness to entangle it, thus at least experientially disconnect from the infinity to function as the consciousness of a finite material self with a unique personality. This unique conscious mind is the soul (ki) entangling a physical body. This conscious person can also exist outofbody as an disembodied mind that has a virtual body made out of ethereal force. The conscious soul can also exist as a thought construct within the astral plane, a mental self-image. However, to become a unique soul with a personal consciousness and freewill, requires the infinite consciousness to have entangled finite matter at some point in time.
The primal power source is the minds of the elements, including earth, water, air, fire, and plant as a kind of element. Earthy mountains, watery lakes, airy winds, fiery sun, planty trees, and so on are in fact conscious elementals who inhabit the material plane. Their elemental choices, behaviors, and habits are what make the natural world "nature".
Regarding plant as an element. It is a living metabolic element that results from the other four elements. It exhibits the the solidity of earth, the moistness of water, the oxygen of the air, the flammability of fire, and similar. The plant element can associate with any of the four elemental planes. Perhaps the material plane is especially the elemental plane of plant, where the other elements can commingle together. Lush vigorous forms of plant can be found in the feywild, and dead decaying forms in the shadowfell.
A normal tree is a plant elemental. Most trees do what plant elementals like to do, namely exist, vegetate, and grow. A tree with a powerful mind can animate psychometabolically, but even these powerful minds rarely do so. Any psionic effects are possible, such as outofbody manifestation, dream visitation, psychic healing, and so on. Psionic activities of plants are generally ambient, gentle, and self-giving. Humans often experience mental and physical healing among trees.
The primal power source is the ambient psionic activity among natural elementals. Primalists often become members of a local elemental community, including rivers, cliffs, sunlight, thunderstorms, grasses, and so on. Civility and friendships form within the ambient telepathic intermingling among the minds of an open wilderness. Human communities can make an effort to integrate harmoniously with nearby nature.
Elements dont have human minds, but have minds, even personalities that humans can somewhat relate to, such as raging wildfire and hopeful flame.
Primalism is inherently animistic, forming neighborly relationships and even close friendships with elementals. Elementals typically embrace the sensuality of the material plane. Human communities who are close with elementals tend toward primal magic.
Weave
divine: symbols and culture
arcane: components and science
Mind
psionic: humanoid soul with beast
primal: elemental community with plant
The cosmic Weave refers to the magical aspect of the ethereal force. Force itself is still and constant, such as gravity, but when fields of force shift and move the activity is energy.
The arcane tends to engage the Weave from the material plane by means of material components, each of which has natural peculiar magical properties. Arcanism studies these properties protoscientifically and engineers magical technologies.
By contrast, divine tends to engage the Weave from the astral plane by means of symbols, each of which is part of the meaningful language of a particular culture. The divine is community oriented and collective, being the language, worldview, and ways of life that a group shares in common. Divinism attunes the essential symbols of the deep structure, the sacred core of a culture.
Both arcane and divine engage sympathetic magic, where the manipulation of one object influences a target object that resembles it. However the divinist focuses on symbols that the objects share in common, typically a deeper universal symbol that the target object is part of. By contrast, the arcanist focuses on the objects themselves, and any specific properties that they share in common, like flammable bat guano for a flying Fireball incineration. The Weave inherently behaves sympathetic-magically, including both mental and physical aspects.
The main planes are three levels of a great chain of being.
Astral plane = stuff of thought (aster)
Ethereal plane = force (ether)
Material plane = matter
Note, the material plane includes the shallow ethereal forces, like gravity and telekinesis. Also the deep ethereal that disconnects from the material planes, often behaves in patterns corresponding to the dreams and memories of the thought constructs in the astral plane.
Also note, an object of matter can exist as a virtual object in the ethereal plane made out of force but having its form. The object can also exist in the astral plane as an information construct, like an object in a dream.
Within this D&D planar cosmology and its magical arcane and divine sources, where does psionic and primal fit in?
The psionic power source exists at all planar levels, simultaneously. A mind thinks thoughts astrally. It manifests a personal aura of mental influence etherally, whence telekinetic force and other psionic activity. The mind becomes a unique person with an individual consciousness of a body, materially.
Somehow, matter allows the selfless infinite consciousness to entangle it, thus at least experientially disconnect from the infinity to function as the consciousness of a finite material self with a unique personality. This unique conscious mind is the soul (ki) entangling a physical body. This conscious person can also exist outofbody as an disembodied mind that has a virtual body made out of ethereal force. The conscious soul can also exist as a thought construct within the astral plane, a mental self-image. However, to become a unique soul with a personal consciousness and freewill, requires the infinite consciousness to have entangled finite matter at some point in time.
The primal power source is the minds of the elements, including earth, water, air, fire, and plant as a kind of element. Earthy mountains, watery lakes, airy winds, fiery sun, planty trees, and so on are in fact conscious elementals who inhabit the material plane. Their elemental choices, behaviors, and habits are what make the natural world "nature".
Regarding plant as an element. It is a living metabolic element that results from the other four elements. It exhibits the the solidity of earth, the moistness of water, the oxygen of the air, the flammability of fire, and similar. The plant element can associate with any of the four elemental planes. Perhaps the material plane is especially the elemental plane of plant, where the other elements can commingle together. Lush vigorous forms of plant can be found in the feywild, and dead decaying forms in the shadowfell.
A normal tree is a plant elemental. Most trees do what plant elementals like to do, namely exist, vegetate, and grow. A tree with a powerful mind can animate psychometabolically, but even these powerful minds rarely do so. Any psionic effects are possible, such as outofbody manifestation, dream visitation, psychic healing, and so on. Psionic activities of plants are generally ambient, gentle, and self-giving. Humans often experience mental and physical healing among trees.
The primal power source is the ambient psionic activity among natural elementals. Primalists often become members of a local elemental community, including rivers, cliffs, sunlight, thunderstorms, grasses, and so on. Civility and friendships form within the ambient telepathic intermingling among the minds of an open wilderness. Human communities can make an effort to integrate harmoniously with nearby nature.
Elements dont have human minds, but have minds, even personalities that humans can somewhat relate to, such as raging wildfire and hopeful flame.
Primalism is inherently animistic, forming neighborly relationships and even close friendships with elementals. Elementals typically embrace the sensuality of the material plane. Human communities who are close with elementals tend toward primal magic.
Weave
divine: symbols and culture
arcane: components and science
Mind
psionic: humanoid soul with beast
primal: elemental community with plant
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