Nareau
Explorer
The SRD lists several effects of animal growth (most of them dealing with the size increase). Does it have any other effects? In the MM, it has a chart for all the things that should change...including improved natural armor, dex penalty, etc. (things that aren't mentioned by the spell).
{Edit: In 3.5, druids will assume the type of the creature they wildshape into.}
I'm asking this because I'm a little nervous about druids being able to cast the spell on themselves when they wildshape. At 9th level, it looks like a druid will be able to become Huge pretty easily, and Gargantuan with the help of an Enlarge spell.
I fear the 9th level druid, 18HD gargantuan ape with 20' natural reach, Strength of 31, 2 claws/1bite at +18/+13, Damage of 2d6+10/2d6+5, +10 base Natural Armor (throw in Barkskin for another +4).
I fear him even more when he picks up Exotic Weapon Prof: Gargantuan Spiked Chain, and his Wizard friend learns Shrink Item.
I assume I'm doing something horribly wrong in this analysis. If someone could pick it apart, and assure me that this will never happen, I would be very appreciative. I'm thinking that even if I've made some mistakes, this will still be a pretty powerful tactic to consider.
Spider
{Edit: In 3.5, druids will assume the type of the creature they wildshape into.}
I'm asking this because I'm a little nervous about druids being able to cast the spell on themselves when they wildshape. At 9th level, it looks like a druid will be able to become Huge pretty easily, and Gargantuan with the help of an Enlarge spell.
I fear the 9th level druid, 18HD gargantuan ape with 20' natural reach, Strength of 31, 2 claws/1bite at +18/+13, Damage of 2d6+10/2d6+5, +10 base Natural Armor (throw in Barkskin for another +4).
I fear him even more when he picks up Exotic Weapon Prof: Gargantuan Spiked Chain, and his Wizard friend learns Shrink Item.
I assume I'm doing something horribly wrong in this analysis. If someone could pick it apart, and assure me that this will never happen, I would be very appreciative. I'm thinking that even if I've made some mistakes, this will still be a pretty powerful tactic to consider.
Spider
Animal Growth
Transmutation
Level: Drd 5, Sor/Wiz 5
Components: V, S
Casting Time: 1 action
Range: Medium (100 ft. + 10 ft./level)
Targets: Up to one animal/two levels, no two of which can be more than 30 ft. apart
Duration: 1 minute/level
Saving Throw: None
Spell Resistance: Yes
A number of animals grow to twice their normal size. This doubles each animal's height, length, and width, increasing its weight by a factor of eight. This increase in size has a number of effects:
Hit Dice: The creature's HD double, doubling the creature's base attack bonus and increasing its saves accordingly.
Size: The creature's size increases one step. This increase reduces its AC (according to the new size), reduces its attack bonus (according to the new size), affects its ability to grapple, and so on. The creature gains an enlargement bonus to Strength and Constitution scores, and its damage with natural attacks increases. This spell does not affect Colossal creatures.
When the spell ends, the creature's hit points return to normal, and all damage the creature has taken while enlarged is divided by 2.
The spell gives the character no special means of command or influence over the enlarged animals.
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