Dessert Nomad
Adventurer
Resistance is good but uses your concentration, which I believe can be problematic. Blade Ward is occasionally useful.
I don't think Blade Ward is worth giving up a slot for, the circumstances where you'd want to use it are pretty rare. You have to give up your chance to do any damage or apply a debuff in exchange for taking 50% damage from weapons until the next turn. When would you want to use that over dodging to apply disadvantage to all enemy attack rolls against you, or disengage to get out of melee range and/or line of fire? If you take vicious mockery instead, you can do some damage and give one enemy disadvantage on their next attack against anyone. I think Blade Ward is a trap.
I like Mending and Message, but when it comes to utility I think Mage Hand is pretty... handy...
The thing to watch about mage hand is that it's function can be done by ritually cast unseen servant. It's not as... handy... on short notice as a one action spell, but can do more things and is better at setting off traps from a distance. If you're planning to take book of secrets as an incantation, I think mage hand is redundant.