Sejs
First Post
1. Leadership - The flat out Double Your Character power of a cohort is untoppable. It's the one feat they had to expressly go out of their way to label with a DM warning.
2. Natural Spell - Have your cake and eat it too. Druids win, thanks for playing.
3. Spirited Charge - Triple damage lance charges. This feat is the sole reason mounted combat is frightful.
4. Scribe Scroll - Geometically increases the power of spellcasters. Niche spells? Limited spell slots? No longer a problem!
5. Improved Initiative - He who goes first, wins. Doubly true when it comes to spellcasters.
2. Natural Spell - Have your cake and eat it too. Druids win, thanks for playing.
3. Spirited Charge - Triple damage lance charges. This feat is the sole reason mounted combat is frightful.
4. Scribe Scroll - Geometically increases the power of spellcasters. Niche spells? Limited spell slots? No longer a problem!
5. Improved Initiative - He who goes first, wins. Doubly true when it comes to spellcasters.