Whizbang Dustyboots
Gnometown Hero
1) That doesn't logically follow at all.Further to my last, I am concerned that the focus on encounters (in any edition of the game for the past 11 years) versus overall adventures has the potential to damage overall narrative flow within adventures, and that games increasingly become lurching from one well-balanced CRed encounter to another, with little link or synchronization between them.
This focus on the encounter has the danger of becoming, to quote from the film History Boys: "One damn thing after another." More worringly, it harms the grand narrative adventures I think our game(s) does so well, and hence why perhaps there are now so few 'classics' in the offing...
2) The notion that there was narrative flow within most 1E adventures is pretty amusing.