fuindordm
Adventurer
For my games, these are the three Masters:
Tolkien: give your setting mythical and historical depth
Vance: human culture is diverse and comical, human venality is constant and comical
Lovecraft: there is no greater fear than the fear of the unknown
There are tons of other authors whose works I love, and whose skill at storytelling and characterization I admire. But as a DM, my job is to create a setting that inspires me, with rich veins of potential story for my players to tap, and these three are constant sources of inspiration because I aspire for my campaigns to contain the mythic, the threatening, and the comic.
Tolkien: give your setting mythical and historical depth
Vance: human culture is diverse and comical, human venality is constant and comical
Lovecraft: there is no greater fear than the fear of the unknown
There are tons of other authors whose works I love, and whose skill at storytelling and characterization I admire. But as a DM, my job is to create a setting that inspires me, with rich veins of potential story for my players to tap, and these three are constant sources of inspiration because I aspire for my campaigns to contain the mythic, the threatening, and the comic.