Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
What Class would be best?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="EzekielRaiden" data-source="post: 6866349" data-attributes="member: 6790260"><p>Ouch--that sucks. A Paladin could kick <em>all kinds</em> of butt with those stats. Drop the 7 in Int and the 8 in Dex (or Str, if going for a Dex build instead), pump Cha/Con/Str and you'd be golden; play as a Half-Elf to start with 19 Cha and 18 Str/Con...yeah that would've been juicy as heck. Too bad!</p><p></p><p>Valor Bard may a good choice, if your Cleric and Monk think they can take the heat. You'll be squishy for the first few levels until you get Medium armor, but you'll be able to dabble in pretty much everything the other party members can do. Or if you choose to go Lore Bard instead, you can be the king of the skills as a Half-Elf: JoAT on all checks you aren't proficient with, and a whopping 10 skills at level 3 (3 from Bard, 2 from Half-Elf, 2 from background, and 3 more from College of Lore), plus some Expertise on top. Go +2 Cha/+1 Dex/+1 Con and you'll be a relatively formidable combatant, you'll have solid HP, and your spells will be potent at early levels. Come level 4, take +1 Cha, +1 to your 7 stat, and you're sitting pretty; the rest of your ASIs can be spent as you like, whether to boost Dex to 20, get rid of pesky negative scores (though JoAT solves most of that problem), or to get some tasty feat that lets you do something ridiculous (not entirely sure what that would be for either kind of Bard, but there are guides out there you can check out for advice). Even for a mediocre-Str Valor Bard, Grappling (and shoving) is an option, due to Expertise.</p><p></p><p>Alternatively, with such killer stats, you may consider playing an ubertank Barbarian; you can easily start with 19 Str/19 Con/17 Dex as a Mountain Dwarf, and by level 4 you can have max Str/Con. Level 8, you can pick up Resilient (Dex) to give yourself two really good saves and 18 Dex, and (if the game lasts that long) level 12 gives you maxed out physical ability scores. From there, you can shore up your weak mental scores, or double down on combat-prowess feats. The Bear Totem (at level 3) gives you resistance to all damage (except psychic) while Raging, which makes you incredibly beefy--especially when paired with your crazy-high AC (10+4+3 = 17 without a shield!) and monstrous HP (16+11+11 = 38 HP at level 3, good gracious!) You may do a little less damage early on, as most of your ASIs will be needed to punch Str, Con, and Dex to the max (because you, unlike most, can DO that) but you'll be nigh unstoppable on the battlefield unless the enemy fields lots of Wis or Cha saves. But that's what the ninnies in robes are for!</p><p></p><p></p><p></p><p>[citation needed]</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 6866349, member: 6790260"] Ouch--that sucks. A Paladin could kick [I]all kinds[/I] of butt with those stats. Drop the 7 in Int and the 8 in Dex (or Str, if going for a Dex build instead), pump Cha/Con/Str and you'd be golden; play as a Half-Elf to start with 19 Cha and 18 Str/Con...yeah that would've been juicy as heck. Too bad! Valor Bard may a good choice, if your Cleric and Monk think they can take the heat. You'll be squishy for the first few levels until you get Medium armor, but you'll be able to dabble in pretty much everything the other party members can do. Or if you choose to go Lore Bard instead, you can be the king of the skills as a Half-Elf: JoAT on all checks you aren't proficient with, and a whopping 10 skills at level 3 (3 from Bard, 2 from Half-Elf, 2 from background, and 3 more from College of Lore), plus some Expertise on top. Go +2 Cha/+1 Dex/+1 Con and you'll be a relatively formidable combatant, you'll have solid HP, and your spells will be potent at early levels. Come level 4, take +1 Cha, +1 to your 7 stat, and you're sitting pretty; the rest of your ASIs can be spent as you like, whether to boost Dex to 20, get rid of pesky negative scores (though JoAT solves most of that problem), or to get some tasty feat that lets you do something ridiculous (not entirely sure what that would be for either kind of Bard, but there are guides out there you can check out for advice). Even for a mediocre-Str Valor Bard, Grappling (and shoving) is an option, due to Expertise. Alternatively, with such killer stats, you may consider playing an ubertank Barbarian; you can easily start with 19 Str/19 Con/17 Dex as a Mountain Dwarf, and by level 4 you can have max Str/Con. Level 8, you can pick up Resilient (Dex) to give yourself two really good saves and 18 Dex, and (if the game lasts that long) level 12 gives you maxed out physical ability scores. From there, you can shore up your weak mental scores, or double down on combat-prowess feats. The Bear Totem (at level 3) gives you resistance to all damage (except psychic) while Raging, which makes you incredibly beefy--especially when paired with your crazy-high AC (10+4+3 = 17 without a shield!) and monstrous HP (16+11+11 = 38 HP at level 3, good gracious!) You may do a little less damage early on, as most of your ASIs will be needed to punch Str, Con, and Dex to the max (because you, unlike most, can DO that) but you'll be nigh unstoppable on the battlefield unless the enemy fields lots of Wis or Cha saves. But that's what the ninnies in robes are for! [citation needed] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What Class would be best?
Top