Anthony Pacheco
Villager
As a DM I've always been on the lookout for Dungeon Master friendly material, not just inspirational material.
I was talking to my DM friend and business partner the other day and realized my definition of "DM Friendly" and his did not quite match, and where it did match the priorities were different. I placed "Great Encounter Maps" as my #1 followed by "NPCs with clear motivations".
For the 5E DMs out there, what game mastery attributes to a module do you look for or wish there was more of in the 5E products you buy?
I was talking to my DM friend and business partner the other day and realized my definition of "DM Friendly" and his did not quite match, and where it did match the priorities were different. I placed "Great Encounter Maps" as my #1 followed by "NPCs with clear motivations".
For the 5E DMs out there, what game mastery attributes to a module do you look for or wish there was more of in the 5E products you buy?