drakhe
First Post
I never realy had a problem with cheating so far (either my players don't or they're very good at it ) But I wondered how people (DM's that is) deal with cheating players.
If I should ever catch a player cheating, if it's obvious (like when everybody arround the table notices he cheated) I'll immediatly rule any relative action void and probably skip to the next player, basicaly taken away the action for/in which the cheating occured.
In any other case I'll make shure that the cheating does NOT give that player an advantage.
e.g.:
if an attack roll is cheated I'll ignore that attacks damage and probably have that monster turn its attention to the player in question.
if I notice players using out game info or info from the module/source books I'm using, I'll simply swap in monsters and encounters from other sources
if the cheating is frquent or disrupts the good spirit of the group, he's out of there!
If I should ever catch a player cheating, if it's obvious (like when everybody arround the table notices he cheated) I'll immediatly rule any relative action void and probably skip to the next player, basicaly taken away the action for/in which the cheating occured.
In any other case I'll make shure that the cheating does NOT give that player an advantage.
e.g.:
if an attack roll is cheated I'll ignore that attacks damage and probably have that monster turn its attention to the player in question.
if I notice players using out game info or info from the module/source books I'm using, I'll simply swap in monsters and encounters from other sources
if the cheating is frquent or disrupts the good spirit of the group, he's out of there!