Mark
CreativeMountainGames.com
Keifer113 said:What does a DM owe his players?
I don't think it is good to get into a mindset that presupposes a debt.
Keifer113 said:Are the rules written in stone?
Nope.
Keifer113 said:What does a DM owe his players?
Keifer113 said:Are the rules written in stone?
Against the spirit of whose game? The spirit of your game could be very different from the spirit of mine.gizmo33 said:Making guarrantees that those sorts of things won't happen, IMO, is against the spirit of the game.
BlackMoria said:A question to the OP. Is this the same game mentioned in another thread in which the game is starting off at 10th level and some players are using existing characters with their equipment (I believe the Paladin character had a Holy Avenger) and the new characters created at 10th aren't allowed to pick their items?
BlackMoria said:If that is the case, what you as the DM owe the players is fairness. Having existing 10th level characters with their original equipment starting a game along side newly created 10th level characters who are not allowed to select their magic items based on wealth quidelines is, to put it frankly, blatantly unfair to the new players.
Either everyone starts off the game with magic items based on a value you have set or noone does. To do otherwise is to disadvantage the new characters in relation to the existing characters.
I would imagine that the players that are complaining are the one's with the new character, right? And rightly they should. Unless you could assure me as a player that I would be getting a whole lot of loving shortly into the start of the campaign, I would be offended that I could not pick my magic items and would be under equipped to the wealth guidelines and the party's paladin gets to keep his shiny Holy Avenger and god knows whatever items he has.
BlackMoria said:Further, if the game is the same one in the other thread, you do yourself a disservice to start this thread and not come clean on all the details when you ask your question. The responses you have gotten so far may be considerably different had the fact that existing characters keep their original equipment and new characters get to fight with whatever scraps you as DM deem to give them at campaign start.
Odhanan said:*reads Black Moria and DethStryke*
I hate threads that don't explain the WHOLE situation before asking for opinions.
DethStryke said:Yes, this is exactly the same. I was one of the "new" characters in this scenario. The Holy Avenger, in my opinion, was not as blatant as the Helm that summoned a Pegasus for 8 hours. That was in addition to his Special Mount Warhorse. And a ring of Vampiric Regeneration. (now, to be fair, it was a convert from 1st edition Pally, which if you recall is limited to only 8 magical items total, so it wasn't endless...)
When he said it was understood, it was to the people bringing in converted, pre-made characters that were completely equipped. I was told that we were all coming in without any equipment and the same 2000gp each to buy ONLY mundane equipment. It struck me as extra work for the DM that the players could take care of before coming to the table, but I figured to each their own. I generally don’t presume to tell the DM how to run their show unless I see something very wrong and/or they ask.
Then on the first session the Pally flew in on her Pegasus, and I spoke up.
The new problem is that all of the “gear up” looting includes the two already equipped players, who take items from the available treasure pile, and his NPC wizard charges three times the gold cost for identify for each item (300gp each). We’re forced to barter powerful equipment to allow identifies for the rest of the pile. This creates some friction among the players, and it could have all been avoided had he done an all or nothing approach from the start. *shrug* I’ve seen worse, but I’d be lying if I said I was thrilled about it. Ironically, the two pre-fab characters are low-money characters (Monk and Pally), so they brought over boss gear but no coinage to speak of.
In my opinion this is annoying and could have been avoided from the start, but not a game breaker, per se.
As a wizard NPC in a town hired to identify magic items, I can understand charging for profit. I can also understand a party wizard charging 100gp for the pearl consumed in casting Identify, except those items the wizard is keeping for himself.The wizard is only making a 100GP profit off the magic items.
From their point of view, they deserve a part of that treasure as much as the rest of the party does. Their old items were hard-fought for, and the current party did nothing to help them aquire them; why should they not get a fair share of the rewards whatever new quests they find themselves in?I would stand up and make a polite and diplomatic case that perhaps they should follow their LG alignments and be generous to the other party members for now, until such a time as it feels warranted to change said agreement.
This is ironic.You guys have also forgotten about participation points, which I give out to use to bid for magic items. I am thinking of doubling the weaker characters PP until things are equalized.
Felix said:As a wizard NPC in a town hired to identify magic items, I can understand charging for profit. I can also understand a party wizard charging 100gp for the pearl consumed in casting Identify, except those items the wizard is keeping for himself.
But for an NPC who travels with the party to charge 300gp per Identify is asking for the fighter to step aside and let the charging Orc Barbarian get some hits in. Shoot, a PC wizard would deserve a similar fate.
From their point of view, they deserve a part of that treasure as much as the rest of the party does. Their old items were hard-fought for, and the current party did nothing to help them aquire them; why should they not get a fair share of the rewards whatever new quests they find themselves in?
Which is to say, their LG alignment does not mean that simply because they are magic wealthy, they must give the fruits of their labors to others.
Only from a metagame point of view do they need to share the wealth; that is a can of worms you created for yourself.
This is ironic.
A well equipped character is more powerful and thus better able to defeat the challenges put before him. Thus it is more likely that a well equipped character can participate in more of the challenge-overcoming than a poorly equipped character. The reward for this increased participation is even less bidding power when it comes to divvying the loot. Hmmm.
That of course assumes Participation Points are awarded not for role-playing and things other than combat.
But in that case, if I were well equipped and my role-playing gets snubbed, I might think that isn't too terribly equitable.
Meh. Easier to ret-con and get those problems the hell out of the game. At least, that's what I'd do at this point.
I'm down with charging for services, and down with capitalism in-game. But if the wizard thinks his services are worth a few hundred extra gp, then I'd make it clear to him in game that my services are worth serious gp too. If an agreeable arrangement couldn't be made twixt him, me and the caravan master (who I imagine would love to have some 10th level guys protecting him) concerning exorbanant pearl component costs, I'd offer my services elsewhere. Truly, I'd try to make it reasonable, but 300 gp for a 1st level spell ain't.This wizard is a mercenary hired by the caravan master. It is called capitalism. And he doesn't need that fighter to stand in front of him, he can handle himself.
If that's the case, they should share what wealth they already have.To me, a LG player believes in sharing the wealth.
I thought it likely so. What are they exactly?Participation points are for something entirely different then what you are thinking.
As befits folks whose primary stat is INT.Ironically, the wizard is named Felix.