payn
He'll flip ya...Flip ya for real...
I think Forbidden Lands would cover a lot of ground on your list.Out of curiosity, how do Forbidden Lands, Symbaroum and/or Dragonsbane fit these criteria?
I think Forbidden Lands would cover a lot of ground on your list.Out of curiosity, how do Forbidden Lands, Symbaroum and/or Dragonsbane fit these criteria?
My take on that list is try out a toolbox system. My personal preference would be for HERO. That said, GURPS would probably be a better fit, because it defaults to a grittier gameplay than does HERO.First of all: I own and have played many fantasy RPGs. This thread isn't really a recommend thread so much as it is a way to talk about games, expectations, preferences and favorites.
That said: I want a fantasy rpg that matches the following list of preferences. Which Fantasy RPH would YOU recommend for me?
1. Relatively grounded with at least a nod toward realism in most systems in play, from combat to resource management to survival.
2. It's dangerous and most of the time even fighting "weak" enemies caries real risk.
3. PC magic is powerful but unreliable and dangerous to use.
4. The game systems are just as worthwhile for non combat stuff as combat stuff.
5. Medieval feel.
First of all: I own and have played many fantasy RPGs. This thread isn't really a recommend thread so much as it is a way to talk about games, expectations, preferences and favorites.
That said: I want a fantasy rpg that matches the following list of preferences. Which Fantasy RPH would YOU recommend for me?
1. Relatively grounded with at least a nod toward realism in most systems in play, from combat to resource management to survival.
2. It's dangerous and most of the time even fighting "weak" enemies caries real risk.
3. PC magic is powerful but unreliable and dangerous to use.
4. The game systems are just as worthwhile for non combat stuff as combat stuff.
5. Medieval feel.
Harn would be worth looking at. It is very grounded, very European medieval in feel. Crunchy, dangerous combat. Rolemaster is an obvious choice. As is the new Chivalry and Sorcery (I've only played older editions.) Bushido if not focused on European medieval.First of all: I own and have played many fantasy RPGs. This thread isn't really a recommend thread so much as it is a way to talk about games, expectations, preferences and favorites.
That said: I want a fantasy rpg that matches the following list of preferences. Which Fantasy RPH would YOU recommend for me?
1. Relatively grounded with at least a nod toward realism in most systems in play, from combat to resource management to survival.
2. It's dangerous and most of the time even fighting "weak" enemies caries real risk.
3. PC magic is powerful but unreliable and dangerous to use.
4. The game systems are just as worthwhile for non combat stuff as combat stuff.
5. Medieval feel.
I'd recommend building this game with GURPS 4e. GURPS Dungeon Fantasy lacks #3 and #5, so you're going to have to do some construction work, but it may be a good foundation.. . . I want a fantasy rpg that matches the following list of preferences. Which Fantasy RPH would YOU recommend for me?
1. Relatively grounded with at least a nod toward realism in most systems in play, from combat to resource management to survival.
2. It's dangerous and most of the time even fighting "weak" enemies caries real risk.
3. PC magic is powerful but unreliable and dangerous to use.
4. The game systems are just as worthwhile for non combat stuff as combat stuff.
5. Medieval feel.