Li Shenron
Legend
I would like a solution for multiclassing, which would keep the 3e simplicity in mechanics but would also work well for any combination of classes, and for most combinations of a class and a monster class. I don't know what the solution could be, but probably it would involve a re-thinking of stacking of the features between the classes. (This because IMHO 3e multiclassing is being all the time stitched with band-aids like Practice Spellcaster or Mystic Theurge, and it'd be nice if it didn't need these since the start)
I would like 4e to really embrace the "options, not restrictions" dogma, especially I would like if the game got rid of the few left restrictions which don't have a way to be bypassed once you've made your choice. (Wizard forbidden schools for example)
I would like 4e to really embrace the "options, not restrictions" dogma, especially I would like if the game got rid of the few left restrictions which don't have a way to be bypassed once you've made your choice. (Wizard forbidden schools for example)