Aberzanzorax
Hero
Along the groups of lists, I was thinking that might be a good idea (and save a lot of time DMing).
However, in terms of worldbuilding, I was wondering if people got to select their spells or if they "manifested", perhaps somewhat randomly, though along similar paths?
So not every farmer would know "create water", one might know magic missile, and apart from killling the odd wolf, finds his power mostly useless.
Of course, as people's powers developed, you'd see a natural selection of people into professions that suited their gifts (so you'd be unlikely to see a ruler of a country with the path of lesser creation, create water, leomund's tiny hut, etc.).
I think it'd be fun as a DM to roll randomly for spells, especially for the low level people that players encounter (even throughout their adventuring careers), and to think (as DM or player) about the hairdresser with modify memory or the butler with shocking grasp.
However, in terms of worldbuilding, I was wondering if people got to select their spells or if they "manifested", perhaps somewhat randomly, though along similar paths?
So not every farmer would know "create water", one might know magic missile, and apart from killling the odd wolf, finds his power mostly useless.
Of course, as people's powers developed, you'd see a natural selection of people into professions that suited their gifts (so you'd be unlikely to see a ruler of a country with the path of lesser creation, create water, leomund's tiny hut, etc.).
I think it'd be fun as a DM to roll randomly for spells, especially for the low level people that players encounter (even throughout their adventuring careers), and to think (as DM or player) about the hairdresser with modify memory or the butler with shocking grasp.