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What if the martial/caster divide were optional?
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<blockquote data-quote="Tonguez" data-source="post: 9174588" data-attributes="member: 1125"><p>A system that allows me to create effects and flavour them as Martial or Magic as I wish would be great.</p><p></p><p>so I can create a Fighter who can use Thunder-Strike that hits so hard that she does damage to all creatures in a 15-foot cube and pushes them away 10 feet (con save for half damage) or I can have a Mage that cast Thunderwave 2d8.</p><p></p><p>[USER=16760]@The Shadow[/USER] all ready mentioned Fates system of flavouring Skills as magic (or Stunts) which is something I like about their system too. 5es own Swarmkeeper Ranger also does something similar with the swarm being a special effect you use to flavour your Mage hand, 1d6 bonus damage/push and overcome difficult terrain (10 ft fly speed)</p></blockquote><p></p>
[QUOTE="Tonguez, post: 9174588, member: 1125"] A system that allows me to create effects and flavour them as Martial or Magic as I wish would be great. so I can create a Fighter who can use Thunder-Strike that hits so hard that she does damage to all creatures in a 15-foot cube and pushes them away 10 feet (con save for half damage) or I can have a Mage that cast Thunderwave 2d8. [USER=16760]@The Shadow[/USER] all ready mentioned Fates system of flavouring Skills as magic (or Stunts) which is something I like about their system too. 5es own Swarmkeeper Ranger also does something similar with the swarm being a special effect you use to flavour your Mage hand, 1d6 bonus damage/push and overcome difficult terrain (10 ft fly speed) [/QUOTE]
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What if the martial/caster divide were optional?
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