What is experience?
Like many of us I've thought at times of attempting to write stories using the characters from DnD campaigns, and comments from various areas convinced me to try and use a framework that has the limitation of level one being where most people reach and level six being legendary like Hercules or king Arthur.
In an attempt to come to grips on what a level one character was I decided to set twenty years as equivalent to becoming a college graduate. (Wrong, I know.) And that half of the thousand experience needed to reach level two would be what's required to reach level one. (Wrong again, but it seems fair.)
(Level 1) 500 xp divided by 24 (2 xp per month) = 20.83 years
...2 points? Two experience points a month? That's it?
That's like, one experience point every fifteen days.
(Level 2) 1,000 xp divided by 24 (2 xp per month) = 41.6 years
(Level 3) 3,000 xp divided by 24 (2 xp per month) = 125 years
(Level 4) 6,000 xp divided by 24 (2 xp per month) = 250 years
(Level 5) 10,000 xp divided by 24 (2 xp per month) = 416.6 years
(Level 6) 15,000 xp divided by 24 (2 xp per month) = 625 years
So what does it take to reach legendary status?
(Level 6) 15,000 xp divided by 240 (20 xp per month) = 62.5 years
Perhaps a little older than expected...
(Level 6) 15,000 xp divided by 24 (30 xp per month) = 41.6 years
Good grief. If you're gaining an experience point every day then you could reach legendary status a little while after forty years.
You'd have to be carpe diem'ing the hell out of every day, and probably hiring/bribing/haggling with those around you to teach or search out valuable information/skills, but it'd be possible.
However, it leads to the question, "What in the world is an experience point?"
Like many of us I've thought at times of attempting to write stories using the characters from DnD campaigns, and comments from various areas convinced me to try and use a framework that has the limitation of level one being where most people reach and level six being legendary like Hercules or king Arthur.
In an attempt to come to grips on what a level one character was I decided to set twenty years as equivalent to becoming a college graduate. (Wrong, I know.) And that half of the thousand experience needed to reach level two would be what's required to reach level one. (Wrong again, but it seems fair.)
(Level 1) 500 xp divided by 24 (2 xp per month) = 20.83 years
...2 points? Two experience points a month? That's it?
That's like, one experience point every fifteen days.
(Level 2) 1,000 xp divided by 24 (2 xp per month) = 41.6 years
(Level 3) 3,000 xp divided by 24 (2 xp per month) = 125 years
(Level 4) 6,000 xp divided by 24 (2 xp per month) = 250 years
(Level 5) 10,000 xp divided by 24 (2 xp per month) = 416.6 years
(Level 6) 15,000 xp divided by 24 (2 xp per month) = 625 years
So what does it take to reach legendary status?
(Level 6) 15,000 xp divided by 240 (20 xp per month) = 62.5 years
Perhaps a little older than expected...
(Level 6) 15,000 xp divided by 24 (30 xp per month) = 41.6 years
Good grief. If you're gaining an experience point every day then you could reach legendary status a little while after forty years.
You'd have to be carpe diem'ing the hell out of every day, and probably hiring/bribing/haggling with those around you to teach or search out valuable information/skills, but it'd be possible.
However, it leads to the question, "What in the world is an experience point?"
Last edited: