Jraynack
Explorer
DragonSword said:Slightly off-topic, but as a reply to this post I partly use an adapted version of the 2E AD&D experience system where characters gain experience for using certain skills, spells and other abilities to get them out of trouble - this takes the focus off combat-based XP a little.
That a great suggestion and a good place to start - I remember things getting a little out of hand when players were burning spells to gain XP. But I like you stressing the point on using abilities to get them out of trouble.
Though it is slightly off-topic, I would like to think of this thread as a think tank rather than just "let us complain about 20" - so your solutions are welcome.