It's no surprise that these two classes mesh well with each other to kill things. So strictly thinking about a level 20 character, and not taking account of how we got there, what do you think the best balance would be?
Fighter1/Barb19 - Gets you a fighting style, second wind, and heavy armor proficiency. Probably not worth losing the Barb Capstone.
Fighter2/Barb18 - Adds Action Surge. Much better than just the single Fighter dip. Possibly worth losing the Barb Capstone.
Fighter3/Barb17 - Adds Martial Archetype. Both Champion and Battle Master add extra goodness to a mostly Barb build. Probably worth losing the Barb Capstone.
Fighter4/Barb16 - Only if you really want that ASI/feat plus a small boost to your second wind. Otherwise, not any better than just 3/17.
Barb1/Fighter19 - Gets you limited rage + unarmored defense. Probably not worth giving up the Fighter Capstone.
Barb2/Fighter18 - Adds Reckless Attack and Danger Sense. meh probably not worth giving up the Fighter Capstone.
Barb3/Fighter17 - You get a Primal Path. Good synergy with fighting. Possibly worth giving up the Fighter Capstone.
Barb4/Fighter16 - Only if you really want the extra ASI/feat. Hard to recommend.
Barb8/Fighter12 - See below + Only if you REALLY need that extra ASI/feat. But you gave up Brutal Critical and -1 to rage damage to get it.
Barb9/Fighter11 - Probably my vote for best combination. 3 attacks per round plus most of the Barbarian goodness is hard to beat.
I feel like a build of mostly Barbarian levels is typically better with the exception of the 11-12 levels of Fighter. I can't think of any other notable combinations.
What do you think?
Fighter1/Barb19 - Gets you a fighting style, second wind, and heavy armor proficiency. Probably not worth losing the Barb Capstone.
Fighter2/Barb18 - Adds Action Surge. Much better than just the single Fighter dip. Possibly worth losing the Barb Capstone.
Fighter3/Barb17 - Adds Martial Archetype. Both Champion and Battle Master add extra goodness to a mostly Barb build. Probably worth losing the Barb Capstone.
Fighter4/Barb16 - Only if you really want that ASI/feat plus a small boost to your second wind. Otherwise, not any better than just 3/17.
Barb1/Fighter19 - Gets you limited rage + unarmored defense. Probably not worth giving up the Fighter Capstone.
Barb2/Fighter18 - Adds Reckless Attack and Danger Sense. meh probably not worth giving up the Fighter Capstone.
Barb3/Fighter17 - You get a Primal Path. Good synergy with fighting. Possibly worth giving up the Fighter Capstone.
Barb4/Fighter16 - Only if you really want the extra ASI/feat. Hard to recommend.
Barb8/Fighter12 - See below + Only if you REALLY need that extra ASI/feat. But you gave up Brutal Critical and -1 to rage damage to get it.
Barb9/Fighter11 - Probably my vote for best combination. 3 attacks per round plus most of the Barbarian goodness is hard to beat.
I feel like a build of mostly Barbarian levels is typically better with the exception of the 11-12 levels of Fighter. I can't think of any other notable combinations.
What do you think?