I thought 4E was balanced for 4 PCs?
I run 6 players and while it keeps you hopping in combat to challenge them and keep the action moving, the REAL challenge is to balance 6 story lines with personal hooks and character growth for everyone!
I think 1e assumed 6 players, but then again it didn't matter because there was no balance in 1e to throw off. Considering that D&D seems to be mostly played by adults with jobs that get in the way these days, I expect the game to assume a group of 4 and a game session of 2-4 hours.
I run 6 players and while it keeps you hopping in combat to challenge them and keep the action moving, the REAL challenge is to balance 6 story lines with personal hooks and character growth for everyone!
I think 1e assumed 6 players, but then again it didn't matter because there was no balance in 1e to throw off. Considering that D&D seems to be mostly played by adults with jobs that get in the way these days, I expect the game to assume a group of 4 and a game session of 2-4 hours.