hawkeyefan
Legend
Does every movie "stink" because there's someone who didn't like it (or wouldn't like it if they watched it)? I don't think it's an imperative, in creative or hobby endeavours, that they appeal to everyone.
I know nothing of [MENTION=23751]Maxperson[/MENTION]'s game except from what I can infer from his posts on these boards. Given his criticism of the way I adjudicated the bazaar-feather scene in my BW game, and his hints at how he might run a somewhat similar episode in his game, I infer that I wouldn't particularly enjoy playing in his game. That's not any sort of tragedy - after all, I'm not, and as far as I know he doesn't paticularly want me to.
It similarly seems that Maxperson would not enjoy GMing a game where the GM is what he calls "useless" - ie has the job of framing, embellishing success, and adjudicating consequences for failure, but does not have the sort of authority over outcomes that he seems to favour. But, again, that doesn't seem to be a problem as he is not being forced or even (as far as I know) asked by anyone to GM such a game.
Sure, but I was joking. I was taking the extreme, incomplete view that each of you has of the other's game and treating those like they are the only two options.
But in reality, I don't really think the crappy worldbuilding game that you're describing really exists, or at least is not typical of games that include what you call worldbuilding. Not any more than the awful player driven game that Max is describing where everything is made up on the fly and nothing makes sense and the GM is just there to abdicate dice rolls actually exists.
Both of you seem so intent on showing how horrible the other style is that you don't seem willing to listen to any of the positives about that style.