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General Tabletop Discussion
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What item daily rules do people use?
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<blockquote data-quote="Marshall" data-source="post: 7479192" data-attributes="member: 765"><p>Even after the rarity change, all those items are still trash. Bad dailies are bad dailies. Noone ever used a flaming sword for the daily +1d10 per tier...</p><p>Shields and arm slot items in general were even more garbage than normal due to having to compete with IAoP and BoA and never matching up. The only item that came close got nerfed into oblivion...</p><p>I never saw item dailies hoarded because there was never anything worth spending them on...most of the time it was "I forgot I had that, could have used it two rounds ago."</p><p></p><p></p><p></p><p>Nope. Rarity, in toto, could have been replaced by a single rule that said multiple copies of any non-ammo or consumable item dont function more than once a day. </p><p>...or , ya know, fix the exponential wealth curve that makes item 5+ levels lower than current essentially free.</p></blockquote><p></p>
[QUOTE="Marshall, post: 7479192, member: 765"] Even after the rarity change, all those items are still trash. Bad dailies are bad dailies. Noone ever used a flaming sword for the daily +1d10 per tier... Shields and arm slot items in general were even more garbage than normal due to having to compete with IAoP and BoA and never matching up. The only item that came close got nerfed into oblivion... I never saw item dailies hoarded because there was never anything worth spending them on...most of the time it was "I forgot I had that, could have used it two rounds ago." Nope. Rarity, in toto, could have been replaced by a single rule that said multiple copies of any non-ammo or consumable item dont function more than once a day. ...or , ya know, fix the exponential wealth curve that makes item 5+ levels lower than current essentially free. [/QUOTE]
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What item daily rules do people use?
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